Hey, everybody! So, because I can never go too long without causing a little bit of trouble, I have a little upcoming player plot orchestrated to shake things up in Keelai:
MIS-SPELL: REDUX
July 22 - 31
Late in the evening of July 21, Zatanna will be expecting a special shipment of potion bottles. However, unbeknownst to her, a little mixup occurs. Her bottles--four in all--will end up each getting distributed to specialty shops in four different sectors. The morning of the 22nd, these bottles will be among special tea and drink shop inventories, mistaken for herbal flavorings, and any customer drinking at these shops will find themselves suffering from some rather shocking magical side-effects.
(1) FIRE SECTOR:
Alignment Switch. Can be elemental in nature, but primarily we're talking a "good vs evil" type of switch.
(2) EARTH SECTOR:
Negation of the Translation Matrix. an aura around the character means that they will suddenly understand ONLY the languages they already speak; characters who speak to them, either in person or over the network, will ONLY Hear the language being spoken by that character.
(3) WATER SECTOR:
Transformation characters can either be transformed to younger/older versions of themselves, OR can be transformed into any version of any animal (real or mythological).
(4) WOOD SECTOR:
Personality Fracturing. characters will be split into two or more "versions" of themselves. Can either be split into a "good" self/"bad" self, or even be split into multiple personalities based on individualized emotions. The more tea the character drinks, the more times they will be split. This one, in particular, has the added bonus of not being able to be fixed until all versions are back in the same place.
The duration of each effect will IC be explained by how much of the drink each character is exposed to, and OOCly can go on for as long as the player desires. In addition, effects can take anywhere from five minutes to half an hour to occur, leaving an element of mystery for at least the first few days as to what exactly is causing all of this.
After about three days' time, Zatanna will realize the bottle switch (though she won't know WHY it occured) and alert everyone. Until then, characters are welcome to compare notes and speculate among themselves. Or play detective. Because there absolutely will be THOSE CHARACTERS that will spend their time trying to play detective.
By August, all effects will wear off by themselves. There is no instant "cure", as the unstable nature of the potions means the magic needs to run its course.
If you have any other questions, feel free to ask them below. Otherwise, you can use this post to start a-plottin' (even though I know some of you have already started on plurk)