FOREIGNERS GUILD PLANNING
Apr. 4th, 2017 09:40![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
With the shift of governmental organization in Keeliai, and the designation of the Guilds, the Foreigners have been tasked with setting up an internal structure for their guild.
They have been informed that they have complete freedom to organize this Guild as they see fit, whether that means they have a group leadership (several people in charge), a hierarchy based leadership (one or two people in charge, then their subordinates, then the next level of subordinates, etc) or to entirely do away with a formal leadership setup at all and have all guild members carry the same authority level. Or any combination or alternative of those options!
The Council's decree has assured the Foreigners complete autonomy in governing themselves within the framework of their Guild, with these ( core stipulations... )
The first Courtyard meeting will take place in May, in order to establish the list of High Crimes (things like murder, etc) which require sentencing by agreement of all the Guilds; the other guilds will expect the Foreigners Guild's leadership and representative structure to be in place by that time, which can then be made official.
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Player Discussion
This post is for the OOC plotting of the Foreigners Guild getting set up. This is an entirely player-controlled process -- the mods are NOT involved in the end result of how this plays out. So it's important that everyone has a chance to participate in the process, as the decisions of the Guild's setup will be used to develop plots and events in the future!
Here are some some things for your consideration, although this is not an exhaustive list, simply suggestions:
- Is there going to be a defined leadership within the Foreigners Guild, and if so, who are they?
- What are their levels of authority, within the Guild's structure and in relation to the rest of the city and other guilds?
- Are these the same individuals for the spokespeople for Courtyard participation?
- How will the Guild handle treatment of Foreigners that are part of their guild?
- How will the Guild handle the treatment of those who perpetrate crimes against Foreigners?
And other input that may arise through this discussion post!
NOTE: This post is for the OOC/players side of this process! You don't need to justify your character's thoughts for your suggestions, as an IC log will be made once this discussion has been established, where characters themselves can also go through their version. (As we well know, player and character opinions don't always line up!)
Please direct any clarification inquiries to the Questions comment below.
They have been informed that they have complete freedom to organize this Guild as they see fit, whether that means they have a group leadership (several people in charge), a hierarchy based leadership (one or two people in charge, then their subordinates, then the next level of subordinates, etc) or to entirely do away with a formal leadership setup at all and have all guild members carry the same authority level. Or any combination or alternative of those options!
The Council's decree has assured the Foreigners complete autonomy in governing themselves within the framework of their Guild, with these ( core stipulations... )
The first Courtyard meeting will take place in May, in order to establish the list of High Crimes (things like murder, etc) which require sentencing by agreement of all the Guilds; the other guilds will expect the Foreigners Guild's leadership and representative structure to be in place by that time, which can then be made official.
---
Player Discussion
This post is for the OOC plotting of the Foreigners Guild getting set up. This is an entirely player-controlled process -- the mods are NOT involved in the end result of how this plays out. So it's important that everyone has a chance to participate in the process, as the decisions of the Guild's setup will be used to develop plots and events in the future!
Here are some some things for your consideration, although this is not an exhaustive list, simply suggestions:
- Is there going to be a defined leadership within the Foreigners Guild, and if so, who are they?
- What are their levels of authority, within the Guild's structure and in relation to the rest of the city and other guilds?
- Are these the same individuals for the spokespeople for Courtyard participation?
- How will the Guild handle treatment of Foreigners that are part of their guild?
- How will the Guild handle the treatment of those who perpetrate crimes against Foreigners?
And other input that may arise through this discussion post!
NOTE: This post is for the OOC/players side of this process! You don't need to justify your character's thoughts for your suggestions, as an IC log will be made once this discussion has been established, where characters themselves can also go through their version. (As we well know, player and character opinions don't always line up!)
Please direct any clarification inquiries to the Questions comment below.