ironwood: (Default)
ɪʀᴏɴᴡᴏᴏᴅ ᴇᴍᴘᴇʀᴏʀ ᴇsʜᴀɪ ([personal profile] ironwood) wrote in [community profile] tushanshu_ooc2014-06-09 10:06 am
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MISSIONS | June 2014

Hello Chelonauts!

As a result of the metaplot progression as outlined in May 2014 State of the Shell, Keeliai is now at war! With Malicant occupying the Palace, missions have temporarily taken on a narrowed and grim focus, as the Foreigners and NPCs of Tu Vishan try to combat the Enemy living literally in their own house. Remember that we also have a new monthly schedule for mission time frames, meaning that the IC play of them now run from the 15th to the 15th of the following month.

This month we have THREE prefabricated missions with plenty of opportunity still for player missions. We also have a comment header where you can suggest the sorts of missions you'd like to see in the months that follow! Feel free to be as succinct or not as you please, as we take these suggestions into account when creating the next month's missions based on this feedback as well as a comment for mission-related questions. Please don't hesitate to for more information or clarifications... we're still fine tuning everything to make sure players are able to get the most ICly and OOCly out of these missions.

MOD MISSIONS
Each month, a player can volunteer a character for up to three mod missions. Like other limited space elements in the game, we ask that each player only submit one character from their roster for the mod missions, though their other characters can be submitted for player missions, so long as it's one mission per character per month. To sign up, fill out the information below and choose your top three missions in order of preference. If there are more signups than available spaces for a mission, we will RNG characters into the slots. If your character isn't RNG'd into the first mission, they'll be added to the pool for the second mission, and so on for the third.

Mod missions will be tallied and their participants notified on the 11 13 14th of the month @ ~9:00PM EST. Unfortunately we cannot guarantee that everyone who signs up a character for a mission will be chosen for one of the mod missions, as it is based solely on the number of signups for each one. In the event that your character isn't chosen for any of your three choices, you can still sign them up for a player mission before 9:00PM PST on the 14 15th.

This month's planned missions are as follows:

EKLI'SES (ITEM RETRIEVAL)
THEY-LUN (INFORMATION)
AKRANON (EXPLORATION)


PLAYER MISSIONS
Player missions can involve either just your character or a pre-planned group, or even have open signup! Once your mission is approved by the mods, including any clarifications or extra information needed, you're set for playing it out. Remember that the mission can take place at any point throughout the month. For convenience purposes, we've also created the %missions tag in the log comm and we'd be very appreciative if it could be added to mission logs when they get posted.

MISSION CREDITS
Each mission your character undergoes (threaded out with at least ten comments from your character, across any number of threads in the log) is worth a credit, and each handwaved mission is worth half a credit. Please note: only missions that you yourself come up with can be handwaved. The 'mod missions' are ones where participation is considered mandatory, as you are filling a limited slot. If we notice a trend amongst any one player of signing up for missions and leaving their mission-mates hanging, we will be speaking with them to determine a suitable outcome.

Mission credits can be claimed on the following month's AC post, where they will be confirmed by the mods and added to a spreadsheet for tracking.

Mod Mission SignupsPlayer Mission Signups
peacefullywreathed: (Default)

[personal profile] peacefullywreathed 2014-06-16 11:15 am (UTC)(link)
RIGHTIO

How would we like to play this? Given how badly the outcome relies on player decision I don't think we should bog things down too much with IC planning. Though we can definitely play it out, I think we should prioritise the actual mission and figure out how our characters choose to approach the ship OOCly first.

My guy is the bait-and-switch sort. He can create a boat out of shadows, so he would suggest a combination of the 'call me, maybe' and 'we'll never be royals' options--sending a second ship to infiltrate the city while they're preoccupied with addressing the first group. It'll double their options, but it also means the first group would be compromised if the second group is ever discovered. Solomon would have to be on the infiltration team, and he won't be able to take more than two other people (and even then they'll probably get dunked a few times.)

OOCly speaking I'm thinking a single log with subthreads, but if anyone has any other ideas fell free to say!
ruinsprofessor: (Default)

[personal profile] ruinsprofessor 2014-06-16 03:20 pm (UTC)(link)
...Weirdly enough, I was going to suggest something similar. Clearly that means this is the best idea and we should go for it.

If the second group does get discovered, it's not unreasonable for the groups to disavow each other, yeah? That might go just as badly, honestly, but it seems like a good last-ditch hope. Who would you and/or Sol want with for infiltrating?
peacefullywreathed: (Default)

[personal profile] peacefullywreathed 2014-06-17 04:54 am (UTC)(link)
Oh, definitely, but it does cast a pall of doubt over the diplomatic team. XD

Solomon would want someone versed in tech so they can figure out the issue on their own--he doesn't know anyone other than Raine, so he doesn't care who it is as long as they know their stuff and won't be idiots. Otherwise he'd want Raine just because he does know and like her, but her temperament might be better on the diplomatic party. So that's up to you.
ruinsprofessor: (Default)

[personal profile] ruinsprofessor 2014-06-17 05:08 am (UTC)(link)
It completely would.

Raine in-canon is one of the best tech-users in the party, but it's worth noting that their tech is all over the board and also often involves magic. So... she could maybe? But I think you have actual other good techies in this party, unsure, captain.

I'd be super on board for sending her with Sol, but a) she would freak right out if 'dunking' means as much water as I think it does, and b) I really do think she'd be better as an up-front diplomat. Her sciencey nature might strike the right chord with these folks.
peacefullywreathed: (Default)

[personal profile] peacefullywreathed 2014-06-17 07:44 am (UTC)(link)
It sounds like diplomat-Raine would be the best option then, yep. We've got at least Darcy and Wally for tech-users, so I think Raine's attitude will be of more use in the up-front negotiations. o7
runrightround: (Curse you perspective.)

[personal profile] runrightround 2014-06-17 03:53 am (UTC)(link)
Let me just throw my two cents in here and say that having two groups sounds like a good idea to me!

Wally here is actually part of a team that does infiltrations back in his universe, but he can go either way on this mission honestly.

So, whatever everyone thinks works best for dividing the groups is fine with me.
peacefullywreathed: (Default)

[personal profile] peacefullywreathed 2014-06-17 04:58 am (UTC)(link)
Does Wally know his tech? If so he sounds perfect--experience and knowledge. Otherwise, the benefit of his infiltration means Sol would be interested in having him as a team-mate, so long as they have someone who can actually get them the technical information they need. Well, that and so long as Wally respects his authority /shot
runrightround: (Do the creep.)

[personal profile] runrightround 2014-06-17 05:12 am (UTC)(link)
Oh, definitely. Full blooded all things science nerd here! Only if Sol is as as scary as Batman /okay not really
peacefullywreathed: (Default)

[personal profile] peacefullywreathed 2014-06-17 07:47 am (UTC)(link)
Perfect. Consider him on the team! If no one else wants to infiltrate, then at least these two will be able to avoid detection with the most ease. That depends on whether you count being on the verge of going kill-happy due to magical addiction ...
runrightround: (Do the creep.)

[personal profile] runrightround 2014-06-17 05:35 pm (UTC)(link)
Alright! Sounds good. WELL. That just might count, yes.
apologiesmyking: (088)

[personal profile] apologiesmyking 2014-06-17 09:10 pm (UTC)(link)
Having more than one group sounds like a good idea, although it may also be prudent to have another back up plan just in case. Maybe someone kept behind to help break one group out if they get caught without the other group having to show their hand or that they are connected to each other. I'm not sure if we have enough people for that though, unless we break it down into teams of 2. Or they could play it off that they were tracking the other team after they heard they were coming to steal technology from They-Lun, maybe. Kaldur is all about having more than one option available in case things go wrong.

Kaldur is part of a team back home that is all about covert ops and infiltration, but also knows that trying the diplomatic approach can at times be far more fortuitous if you play your cards right. So he would be good on either of the teams.

I'm also down for the single log with subthreads. It will probably be a lot easier to manage and keep the threads on track that way.
peacefullywreathed: (Default)

[personal profile] peacefullywreathed 2014-06-18 04:41 am (UTC)(link)
The problem with holding someone back is that the city has the ability to raise a shield, so if problems happen there's a good chance whoever is left on watch won't be able to get in. You're right that they should have someone ready to back up the infiltration team, though.

So how about this--Sol and Wally go in alone at first, but someone attached to the diplomat team acts as their handler to keep track of them. That way if anything happens the handler can run interference and the diplomats can claim they themselves were infiltrated. It keeps the teams politically separate and gives the diplomats plausible deniability.

By 'someone' I do happen to be thinking 'Kaldur', if that's what you'd like ... :3
apologiesmyking: (035)

[personal profile] apologiesmyking 2014-06-18 07:49 pm (UTC)(link)
Kaldur as the "mole." Yes I like it. Everything sounds good. Now let's just hope everything goes well.
runrightround: (Aqualad's finger is facsinating.)

[personal profile] runrightround 2014-06-18 09:13 pm (UTC)(link)
Insert THERE'S A MOLE ON THIS TEAM joke here /okok
apologiesmyking: (006)

[personal profile] apologiesmyking 2014-06-18 09:25 pm (UTC)(link)
OF COURSE THERE HAS TO BE A MOLE JOKE OKAY
shorttempered: ([Inv] Phew)

[personal profile] shorttempered 2014-06-18 01:09 am (UTC)(link)
All of this sounds really good to me. Everyone before me has said why more elegantly than I would anyway, so I will just say I agree with what everyone else has said.

Mark would probably offer to be on the diplomatic team since he really doesn't do sneaking (he's very much a "break down the front door" type), but wherever you want to put him he'll go.
peacefullywreathed: (Default)

[personal profile] peacefullywreathed 2014-06-18 04:42 am (UTC)(link)
The diplomats would need someone as a bodyguard in case things go wrong anyways, so I think that's a good idea, yep!
6collegecredits: (Okay yeah)

[personal profile] 6collegecredits 2014-06-18 04:37 pm (UTC)(link)
Ahh, sorry for being so late to reply. I was under the weather the past couple of days, but I'm good to go now. The two team ideas sounds good to me. I think Darcy would fit in the diplomatic team as she's got a strong personality for it and it was kind of what she was studying back home.
peacefullywreathed: (Default)

[personal profile] peacefullywreathed 2014-06-19 12:24 am (UTC)(link)
No worries! I think we're all organised now, so excellent. :3
andaway: (S [Kara])

Re: THEY-LUN (INFORMATION)

[personal profile] andaway 2014-06-18 04:26 pm (UTC)(link)
Taking a hint from Lis!

The start of this mission will go up at around 11-ish in the morning in my timezone (GTM +1) with the Ironwood account. I usually am available most of the day (obviously not 24/7, but will do my best), and will totally prioritize these tags.

You made a plurk for plotting in here and made the plurk public BUT you can contact me with pm here and at crotalusroleplaying@gmail.com too, you really don't need plurk to plot it out.
Edited 2014-06-18 16:27 (UTC)