ɪʀᴏɴᴡᴏᴏᴅ ᴇᴍᴘᴇʀᴏʀ ᴇsʜᴀɪ (
ironwood) wrote in
tushanshu_ooc2014-06-09 10:06 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
MISSIONS | June 2014
Hello Chelonauts!
As a result of the metaplot progression as outlined in May 2014 State of the Shell, Keeliai is now at war! With Malicant occupying the Palace, missions have temporarily taken on a narrowed and grim focus, as the Foreigners and NPCs of Tu Vishan try to combat the Enemy living literally in their own house. Remember that we also have a new monthly schedule for mission time frames, meaning that the IC play of them now run from the 15th to the 15th of the following month.
This month we have THREE prefabricated missions with plenty of opportunity still for player missions. We also have a comment header where you can suggest the sorts of missions you'd like to see in the months that follow! Feel free to be as succinct or not as you please, as we take these suggestions into account when creating the next month's missions based on this feedback as well as a comment for mission-related questions. Please don't hesitate to for more information or clarifications... we're still fine tuning everything to make sure players are able to get the most ICly and OOCly out of these missions.
MOD MISSIONS
Each month, a player can volunteer a character for up to three mod missions. Like other limited space elements in the game, we ask that each player only submit one character from their roster for the mod missions, though their other characters can be submitted for player missions, so long as it's one mission per character per month. To sign up, fill out the information below and choose your top three missions in order of preference. If there are more signups than available spaces for a mission, we will RNG characters into the slots. If your character isn't RNG'd into the first mission, they'll be added to the pool for the second mission, and so on for the third.
Mod missions will be tallied and their participants notified on the11 13 14th of the month @ ~9:00PM EST. Unfortunately we cannot guarantee that everyone who signs up a character for a mission will be chosen for one of the mod missions, as it is based solely on the number of signups for each one. In the event that your character isn't chosen for any of your three choices, you can still sign them up for a player mission before 9:00PM PST on the 14 15th.
This month's planned missions are as follows:
→ EKLI'SES (ITEM RETRIEVAL)
→ THEY-LUN (INFORMATION)
→ AKRANON (EXPLORATION)
PLAYER MISSIONS
Player missions can involve either just your character or a pre-planned group, or even have open signup! Once your mission is approved by the mods, including any clarifications or extra information needed, you're set for playing it out. Remember that the mission can take place at any point throughout the month. For convenience purposes, we've also created the %missions tag in the log comm and we'd be very appreciative if it could be added to mission logs when they get posted.
MISSION CREDITS
Each mission your character undergoes (threaded out with at least ten comments from your character, across any number of threads in the log) is worth a credit, and each handwaved mission is worth half a credit. Please note: only missions that you yourself come up with can be handwaved. The 'mod missions' are ones where participation is considered mandatory, as you are filling a limited slot. If we notice a trend amongst any one player of signing up for missions and leaving their mission-mates hanging, we will be speaking with them to determine a suitable outcome.
Mission credits can be claimed on the following month's AC post, where they will be confirmed by the mods and added to a spreadsheet for tracking.
As a result of the metaplot progression as outlined in May 2014 State of the Shell, Keeliai is now at war! With Malicant occupying the Palace, missions have temporarily taken on a narrowed and grim focus, as the Foreigners and NPCs of Tu Vishan try to combat the Enemy living literally in their own house. Remember that we also have a new monthly schedule for mission time frames, meaning that the IC play of them now run from the 15th to the 15th of the following month.
This month we have THREE prefabricated missions with plenty of opportunity still for player missions. We also have a comment header where you can suggest the sorts of missions you'd like to see in the months that follow! Feel free to be as succinct or not as you please, as we take these suggestions into account when creating the next month's missions based on this feedback as well as a comment for mission-related questions. Please don't hesitate to for more information or clarifications... we're still fine tuning everything to make sure players are able to get the most ICly and OOCly out of these missions.
MOD MISSIONS
Each month, a player can volunteer a character for up to three mod missions. Like other limited space elements in the game, we ask that each player only submit one character from their roster for the mod missions, though their other characters can be submitted for player missions, so long as it's one mission per character per month. To sign up, fill out the information below and choose your top three missions in order of preference. If there are more signups than available spaces for a mission, we will RNG characters into the slots. If your character isn't RNG'd into the first mission, they'll be added to the pool for the second mission, and so on for the third.
Mod missions will be tallied and their participants notified on the
This month's planned missions are as follows:
→ EKLI'SES (ITEM RETRIEVAL)
→ THEY-LUN (INFORMATION)
→ AKRANON (EXPLORATION)
PLAYER MISSIONS
Player missions can involve either just your character or a pre-planned group, or even have open signup! Once your mission is approved by the mods, including any clarifications or extra information needed, you're set for playing it out. Remember that the mission can take place at any point throughout the month. For convenience purposes, we've also created the %missions tag in the log comm and we'd be very appreciative if it could be added to mission logs when they get posted.
MISSION CREDITS
Each mission your character undergoes (threaded out with at least ten comments from your character, across any number of threads in the log) is worth a credit, and each handwaved mission is worth half a credit. Please note: only missions that you yourself come up with can be handwaved. The 'mod missions' are ones where participation is considered mandatory, as you are filling a limited slot. If we notice a trend amongst any one player of signing up for missions and leaving their mission-mates hanging, we will be speaking with them to determine a suitable outcome.
Mission credits can be claimed on the following month's AC post, where they will be confirmed by the mods and added to a spreadsheet for tracking.
Mod Mission Signups | Player Mission Signups |
EKLI'SES (ITEM RETRIEVAL)
Mission Duration: Three days in Tu Vishan equaling one day in the Death plane
Mission Difficulty: ★★★★☆
Mission Type: Item retrieval
Projected Plot Impact: Milyn is looking for volunteers to retrieve a locket from the Death plane, while hopefully learning more about the plane.
Proposed Worldbuilding Changes: A better understanding of the Death plane and its effects. See Outcome for details on how the successful retrieval of the locket may impact the world.
Mission Restrictions: Characters must be 16+.
DOSSIER
After the successful experimentation with the Gha'nal Venom, Milyn is now looking to expand its use for more probing exploration. She will be seeking out 3-4 volunteers to use the Venom for entering the Death plane and attempting to retrieve a locket. Though she prefers those with experience in the Death plane, either through Sinbrilee or previous Venom experimentation, the Healer will consider anyone over the age of 16 to pursue the item. She says the locket is located within a temple and that, if all goes well, the group will be able to enter in, retrieve the item, and leave without incident.
The plane of Death is, however, nothing if not uncooperative, particularly given Malicant's influence. Characters may confront manifestations of their fears, ranging from ambiguous (such as the group passing through a cemetery when one fears death) to detailed (such as a specific canon figure appearing to torment a character) before they arrive at the temple.
This will be a mod-guided mission revealed in two parts and based heavily on character participation. Please direct questions on this mission to both Kate and Li via plurk at
OUTCOME
Due to the choice-based nature of this mission, its outcome will be heavily dependent on the characters. Outcomes may include failure, successful attainment of information about the Death Realm, successful attainment of the locket, and complete success - all with the opportunity for character injury or death. Information on the locket will be provided if retrieved, with this mission having the potential to greatly affect Malicant’s hold on the Palace.
ASSIGNED PARTICIPANTS
> Gene Khan (
> River Tam (
> Skulduggery Pleasant (
> Zatanna Zatara (
no subject
In addition, if the locket has any magical aura/properties about it, pending interference from the plane itself, Zatanna might be able to sense its presence and thus help them further in their search.
She is also not without fears and concerns. Some of them are incredibly personal--if she passes by the cemetary, she wouldn't be fearing her own death, but the deaths of those she loves most. There's also the Helmet of Fate still haunting her to this very day, and the fear of being trapped inside forever. Individuals such as Klarion of Doctor Fate himself could show up to verbally torment her as well. So there are a lot of options.
Re: EKLI'SES (ITEM RETRIEVAL)
no subject
Otherwise, he hasn't been in the Death plane himself. He's a detective, and good at tracking things down. His fears mainly have to do with his own mind/magic, and his level of control over a part of himself that's basically evil and wants to kill everything - although there's definitely stuff about bad things happening to people he cares about too.
He's also pretty good at talking other people down from panicked states, so there's that.
Looking forward to this! ^_^
no subject
human guinea pigvolunteer for science and power!His fears are largely circling around not getting all of those plot trinkets he's after back where he comes from - AKA the Makluan Rings - and having to confront the friends he betrayed. Also disappointing his (long dead) mother, and running into his (horribly abusive) stepfather without his magic rings and fuckbig armor to protect him.
...oh yeah, he's also got magic rings and fuckbig armor. So there's that too.