ironwood: (Default)
ɪʀᴏɴᴡᴏᴏᴅ ᴇᴍᴘᴇʀᴏʀ ᴇsʜᴀɪ ([personal profile] ironwood) wrote in [community profile] tushanshu_ooc2014-05-07 08:05 am
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MISSIONS | May 2014

Hello Chelonauts!

As a result of the metaplot progression as outlined in May 2014 State of the Shell, Keeliai is now at war! With Malicant occupying the Palace, missions have temporarily taken on a narrowed and grim focus, as the Foreigners and NPCs of Tu Vishan try to combat the Enemy living literally in their own house. Remember that we also have a new monthly schedule for mission timeframes, meaning that they now run from the 15th to the 15th of the following month.

This month we have THREE prefabricated missions with plenty of opportunity still for player missions. We also have a comment header where you can suggest the sorts of missions you'd like to see in the months that follow! Feel free to be as succinct or not as you please, as we take these suggestions into account when creating the next month's missions based on this feedback as well as a comment for mission-related questions. Please don't hesitate to for more information or clarifications... we're still fine tuning everything to make sure players are able to get the most ICly and OOCly out of these missions.

MOD MISSIONS
Each month, a player can volunteer a character for up to three mod missions. Like other limited space elements in the game, we ask that each player only submit one character from their roster for the mod missions, though their other characters can be submitted for player missions, so long as it's one mission per character per month. To sign up, fill out the information below and choose your top three missions in order of preference. If there are more signups than available spaces for a mission, we will RNG characters into the slots. If your character isn't RNG'd into the first mission, they'll be added to the pool for the second mission, and so on for the third.

Mod missions will be tallied and their participants notified on the 11th of the month @ ~9:00PM EST. Unfortunately we cannot guarantee that everyone who signs up a character for a mission will be chosen for one of the mod missions, as it is based solely on the number of signups for each one. In the event that your character isn't chosen for any of your three choices, you can still sign them up for a player mission before 9:00PM PST on the 14th.

This month's planned missions are as follows:

LANDED SKY (RECONNAISSANCE)
VENOM (EXPERIMENTATION)
HAZELWOOD (RESCUE)


PLAYER MISSIONS
Player missions can involve either just your character or a pre-planned group, or even have open signup! Once your mission is approved by the mods, including any clarifications or extra information needed, you're set for playing it out. Remember that the mission can take place at any point throughout the month. For convenience purposes, we've also created the %missions tag in the log comm and we'd be very appreciative if it could be added to mission logs when they get posted.

MISSION CREDITS
Each mission your character undergoes (threaded out with at least ten comments from your character, across any number of threads in the log) is worth a credit, and each handwaved mission is worth half a credit. Please note: only missions that you yourself come up with can be handwaved. The 'mod missions' are ones where participation is considered mandatory, as you are filling a limited slot. If we notice a trend amongst any one player of signing up for missions and leaving their mission-mates hanging, we will be speaking with them to determine a suitable outcome.

Mission credits can be claimed on the following month's AC post, where they will be confirmed by the mods and added to a spreadsheet for tracking.

Mod Mission SignupsPlayer Mission Signups
everylittlegirl: (Default)

TEEN TEAM #1: LIBRARY

[personal profile] everylittlegirl 2014-05-16 02:08 am (UTC)(link)
LIBRARY
Player: Kate & Zak → Joanna, Otter, & Kiki
Character(s) & Journals: Ava ([personal profile] superoverachiever), Armin ([personal profile] strategisch), & Cassie ([personal profile] werethatgood)

Mission Duration: One day
Mission Difficulty: ★★★★☆
Mission Type: Infiltration
Projected Plot Impact: The team will learn information about the palace's conditions, possibly secrets about history, the city, magic, etc. Those involved with this mission may receive scrolls/etc (though nothing is guaranteed).
Proposed Worldbuilding Changes: No direct impact, but a further understanding of Malicant, Tu Vishan, and other such knowledge in general.
The Library is in actual shambles, and it's obvious that the possessed kedan were ordered to toss the place and look for something. For those who've had access to the Library before, they'll note that an entire section dedicated to Tu Vishan has been removed and the charred debris in the center of the Library doesn't leave much mystery as to what happened to them.

Characters on this mission will be attacked on the tail end of their exploration. The result of this attack - whether characters escape successfully, are injured, or are killed - is up to each player regarding their respective character.

More detailed information will be provided soon, courtesy of Li, but you guys will be responsible for the creation of your own log. The log must be created and tagged at least once by each party to receive at least the half-credit given to handwaved missions.

Please note that this mission will occur on the same IC day as the other TEEN TEAM and ADULT palace missions, which will be provided as soon as we know what it is.
Edited (html + additional note) 2014-05-16 02:13 (UTC)
strategisch: (eh-hen)

[personal profile] strategisch 2014-05-16 02:33 am (UTC)(link)
I'll be back for this on Monday! but for now, it's CONVENTION TIME!
everylittlegirl: (Default)

DATE: Sunday, May 18

[personal profile] everylittlegirl 2014-05-16 05:03 pm (UTC)(link)
This mission will take place on Sunday, May 18.
trainwrecked: (Default)

Re: DATE: Sunday, May 18

[personal profile] trainwrecked 2014-05-16 05:05 pm (UTC)(link)

Thank you!

superoverachiever: ([Mischief] Let's Have Some Fun)

[personal profile] superoverachiever 2014-05-19 07:35 am (UTC)(link)
Yes let's do this.
everylittlegirl: (Default)

TEEN TEAM #2: GUARD RESCUE

[personal profile] everylittlegirl 2014-05-16 02:13 am (UTC)(link)
GUARD RESCUE
Player: Kate & Zak → Kaitie, Al, & Marie
Character(s) & Journals: Mark ([personal profile] shorttempered), Frank ([personal profile] iguanasolution), & Bart ([personal profile] backinakidflash)

Mission Duration: One day
Mission Difficulty: ★★★☆☆
Mission Type: Rescue, massacre, interrogation, etc- TBD
Projected Plot Impact: Characters involved with this team will have the choice of killing, apprehending, or interrogating possessed guards and/or servants of the palace (up to 10). Depending on their actions, characters might learn a great deal about Malicant's possessive influence and possibly even how to interrupt it.
Proposed Worldbuilding Changes: Again depending on the choices the characters make, it could impact the future of Malicant's ability to possess other characters and/or how those possessions might be dealt with.
There are around 100 possessed kedan in the Palace right now, and about 3/4 of them are guards and the remainder are servants. They've all been completely corrupted by Mally so the will have the choice to kill or apprehend them or try and get them out of the palace and purge it out of them.

They'll also notice that the Palace is literally decaying from Malicant's influence. Stone is flaking and crumbling, wood is rotting, etc. Characters can extrapolate that, if the current rate of decay continues, the Palace will probably collapse by the end of this coming summer.

Characters on this mission will almost certainly be engaging in combat by sheer nature of the mission. The result of this attack - whether characters escape successfully, are injured, or are killed - is up to each player regarding their respective character.

More detailed information will be provided soon, courtesy of Li, but you guys will be responsible for the creation of your own log. The log must be created and tagged at least once by each party to receive at least the half-credit given to handwaved missions.

Please note that this mission will occur on the same IC day as the other TEEN TEAM and ADULT palace missions, which will be provided as soon as we know what it is.

ETA: This mission will take place on Sunday, May 18.
Edited 2014-05-16 17:04 (UTC)
andaway: (S [nbd])

TEAM OPEN SIEGE

[personal profile] andaway 2014-05-16 02:06 pm (UTC)(link)
Player: Al & Lee organizing + players.
Character(s) & Journals: Hal Jordan | [personal profile] animosus , Korra | [personal profile] alphatar , Billy Costigan | [personal profile] lostundercover , Mako | [profile] firethepolice , Enjolras | [personal profile] solo_patria

Mission Duration: A day
Mission Difficulty: ★★★★☆
Mission Type: Testing the defenses of the palace. This is basically an open attack in which they will use all they have got to try and get in, and it will serve as distractions for the other teams to get in.
Projected Plot Impact: They will notice the state of the palace, and also will probably have to deal with the guards if they are attacked.
Proposed Worldbuilding Changes:
On the walls:
They'll notice that the Palace is literally decaying from Malicant's influence. Stone is flaking and crumbling, wood is rotting, etc. Characters can extrapolate that, if the current rate of decay continues, the Palace will probably collapse by the end of this coming summer.

NOTE: The day of the mission is May 18th, but keep in mind these go hand-to-hand with the Teen Teams missions, so it would all ICly happen in the same day. With that in mind go ahead and plot.
Edited (note) 2014-05-16 18:14 (UTC)
solo_patria: (Default)

Re: TEAM OPEN SIEGE

[personal profile] solo_patria 2014-05-17 01:59 am (UTC)(link)
Enjolras can be incredibly loud and attracts attention in that way, so that could be an option that is helpful. He would definitely serve well playing the angry screaming person. He also has the charm he was given at Christmas, which calls lightning that could be of use, and is a decent shot so he could certainly fire off annoying shots as needed, or shoot to kill, etc.
animosus: (( ʜᴊ ) so don't debate)

[personal profile] animosus 2014-05-17 10:16 am (UTC)(link)
hal has been trying to avoid green lantern korra because he's kind of pissed off with how that ring has been treated to fall into her hands so his kneejerk reaction upon seeing it would be to take it off her...

but once he gets over that he'll be the best back up you've ever had. he's a man shaped tank.

ANYWAY i was wondering how you guys wanted to thread? tag order or just hop in whenever each person can or make further subgroups or something else?
alphatar: (Default)

[personal profile] alphatar 2014-05-17 11:04 am (UTC)(link)
Yes good. I'm all up for them having friction during the siege, even better if they get called on it. Though I don't think that'd do much to completely stop it.

I'm very interested to see where they go during and after this!
animosus: (Default)

[personal profile] animosus 2014-05-20 01:42 pm (UTC)(link)
insert rant about how the ring isn't something you pick up off the ground here XDDD

it's actually kind of funny how the situation is quite similar to how kyle got the ring but hal's taking a completely different view to it because now he gets to be there from the beginning rather than after they'd already proven themselves
alphatar: (Super excited)

[personal profile] alphatar 2014-05-21 05:34 am (UTC)(link)
HAL...

All the bickering, I want it so bad. Korra can suddenly be twelve and immature. Surprising no one.
alphatar: (Default)

[personal profile] alphatar 2014-05-17 11:04 am (UTC)(link)
Straight up smash the barrier from every/any angle is going to be Korra's plan of attack. She can default to defense in case they get a reprisal, but even then she'd still keep trying. Because breaking things is how she do.

I'm good with any threading options!
andaway: (S [Smug])

TEAM THRONE ROOM

[personal profile] andaway 2014-05-16 02:10 pm (UTC)(link)
Player: Al & Lee organizing + players.
Character(s) & Journals: Superman| [personal profile] andaway , Septimus | [personal profile] survival_isnt_living , Aya | [personal profile] looksfine

Mission Duration: A day
Mission Difficulty: ★★★★☆
Mission Type: Infiltration to the audience hall. Characters that go this route will find an extremely guarded guard (more on that later).
Projected Plot Impact: Find out more about the state of the palace and the audience hall, get information on the guards…
Proposed Worldbuilding Changes:
On the audience room:
The audience hall / throne room is the heaviest guarded place in the Palace right now and also where, for those capable of sensing it, most of Malicant's essence is concentrated. They won't be able to break into the hall at this time.

NOTE: The day of the mission is May 18th, but keep in mind these go hand-to-hand with the Teen Teams missions, so it would all ICly happen in the same day. With that in mind go ahead and plot.
Edited (note) 2014-05-16 18:13 (UTC)
andaway: (S [Serene])

TEAM PRISON

[personal profile] andaway 2014-05-16 02:15 pm (UTC)(link)
Player: Al & Lee organizing + players.
Character(s) & Journals: Raine Sage | [personal profile] ruinsprofessor , Rex Salazar | [personal profile] deusrexmachina | Yami no Bakura | [personal profile] denyamenti

Mission Duration: A day
Mission Difficulty: ★★★★☆
Mission Type: Inflitration on the prison. Just like the team up there this team will manage to sneak inside and find their ways to the tunnels that lead to the prison.
Projected Plot Impact: Find out more about the state of the palace, and what’s happening in the cells…
Proposed Worldbuilding Changes:
On the prison:
The prison beneath the Palace is also very heavily guarded which is strange since, should they get down there, they'll find every single cell empty save for graffiti on the walls. Yet the guards are very actively guarding, not like "oh everyone slipped out while we napped". If you go this route, the mod will do a more detailed description of the graffiti.

NOTE: the day of the mission is May 18th, but keep in mind these go hand-to-hand with the Teen Teams missions, so it would all ICly happen in the same day. With that in mind go ahead and plot.
Edited (note) 2014-05-16 18:14 (UTC)
everylittlegirl: (Default)

TEEN TEAM #3: ESHAI

[personal profile] everylittlegirl 2014-05-16 05:49 pm (UTC)(link)
ESHAI
Player: Kate & Zak
Character(s) & Journals: Kon ([profile] tacktile_telekinesis), Hayley ([personal profile] everylittlegirl)

Mission Duration: One day
Mission Difficulty: ★★★★☆
Mission Type: Infiltration
Projected Plot Impact: The team will learn information about the palace's conditions, possibly Eshai's secrets, etc. Those involved with this mission may receive magic items (though nothing is guaranteed).
Proposed Worldbuilding Changes: No direct impact, but a further understanding of the former Emperor and Malicant in general.

There remains one untouched room in the Palace: Eshai's quarters, also ironically where she was murdered. On the wall across from her chamber door, there is a messy splat of something that was once... probably a kedan before it rebounded like a bullet train off the barrier. It's gross and dried because housekeeping are all possessed or dead. Those who can sense it will feel a powerful magic warding the room, however the barrier can be passed by anyone who is in possession of the object they were gifted with by Eshai at Christmas.

Inside the room is the only place that the Palace's rot hasn't touched and it seems after it was cleared as a crime scene, Evandau had preserved it as a shrine (minus the blood et al., because he's not that creepy). Characters are free to explore and may discover things within.


Characters on this mission will be attacked on the tail end of their exploration. The result of this attack - whether characters escape successfully, are injured, or are killed - is up to each player regarding their respective character.

More detailed information will be provided soon, courtesy of Li, but you guys (we?) will be responsible for the creation of y/our own log. The log must be created and tagged at least once by each party to receive at least the half-credit given to handwaved missions.

Please note that this mission will occur on the same IC day as the other TEEN TEAM and ADULT palace missions, which will be provided as soon as we know what it is. ETA: This date is Sunday, May 18.
Edited (no kiby/nico) 2014-05-17 04:13 (UTC)
fearlessherosheart: Tazendra (Default)

Re: Questions

[personal profile] fearlessherosheart 2014-05-18 11:08 pm (UTC)(link)
Is there anything to do if you completely missed sign-ups?
andaway: (Default)

[personal profile] andaway 2014-05-19 08:12 pm (UTC)(link)
If it were an open log I'd say go for it, but sadly this were player missions so I have to say no, sorry.