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tushanshu_ooc2014-05-07 08:05 am
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Entry tags:
MISSIONS | May 2014
Hello Chelonauts!
As a result of the metaplot progression as outlined in May 2014 State of the Shell, Keeliai is now at war! With Malicant occupying the Palace, missions have temporarily taken on a narrowed and grim focus, as the Foreigners and NPCs of Tu Vishan try to combat the Enemy living literally in their own house. Remember that we also have a new monthly schedule for mission timeframes, meaning that they now run from the 15th to the 15th of the following month.
This month we have THREE prefabricated missions with plenty of opportunity still for player missions. We also have a comment header where you can suggest the sorts of missions you'd like to see in the months that follow! Feel free to be as succinct or not as you please, as we take these suggestions into account when creating the next month's missions based on this feedback as well as a comment for mission-related questions. Please don't hesitate to for more information or clarifications... we're still fine tuning everything to make sure players are able to get the most ICly and OOCly out of these missions.
MOD MISSIONS
Each month, a player can volunteer a character for up to three mod missions. Like other limited space elements in the game, we ask that each player only submit one character from their roster for the mod missions, though their other characters can be submitted for player missions, so long as it's one mission per character per month. To sign up, fill out the information below and choose your top three missions in order of preference. If there are more signups than available spaces for a mission, we will RNG characters into the slots. If your character isn't RNG'd into the first mission, they'll be added to the pool for the second mission, and so on for the third.
Mod missions will be tallied and their participants notified on the 11th of the month @ ~9:00PM EST. Unfortunately we cannot guarantee that everyone who signs up a character for a mission will be chosen for one of the mod missions, as it is based solely on the number of signups for each one. In the event that your character isn't chosen for any of your three choices, you can still sign them up for a player mission before 9:00PM PST on the 14th.
This month's planned missions are as follows:
→ LANDED SKY (RECONNAISSANCE)
→ VENOM (EXPERIMENTATION)
→ HAZELWOOD (RESCUE)
PLAYER MISSIONS
Player missions can involve either just your character or a pre-planned group, or even have open signup! Once your mission is approved by the mods, including any clarifications or extra information needed, you're set for playing it out. Remember that the mission can take place at any point throughout the month. For convenience purposes, we've also created the %missions tag in the log comm and we'd be very appreciative if it could be added to mission logs when they get posted.
MISSION CREDITS
Each mission your character undergoes (threaded out with at least ten comments from your character, across any number of threads in the log) is worth a credit, and each handwaved mission is worth half a credit. Please note: only missions that you yourself come up with can be handwaved. The 'mod missions' are ones where participation is considered mandatory, as you are filling a limited slot. If we notice a trend amongst any one player of signing up for missions and leaving their mission-mates hanging, we will be speaking with them to determine a suitable outcome.
Mission credits can be claimed on the following month's AC post, where they will be confirmed by the mods and added to a spreadsheet for tracking.
As a result of the metaplot progression as outlined in May 2014 State of the Shell, Keeliai is now at war! With Malicant occupying the Palace, missions have temporarily taken on a narrowed and grim focus, as the Foreigners and NPCs of Tu Vishan try to combat the Enemy living literally in their own house. Remember that we also have a new monthly schedule for mission timeframes, meaning that they now run from the 15th to the 15th of the following month.
This month we have THREE prefabricated missions with plenty of opportunity still for player missions. We also have a comment header where you can suggest the sorts of missions you'd like to see in the months that follow! Feel free to be as succinct or not as you please, as we take these suggestions into account when creating the next month's missions based on this feedback as well as a comment for mission-related questions. Please don't hesitate to for more information or clarifications... we're still fine tuning everything to make sure players are able to get the most ICly and OOCly out of these missions.
MOD MISSIONS
Each month, a player can volunteer a character for up to three mod missions. Like other limited space elements in the game, we ask that each player only submit one character from their roster for the mod missions, though their other characters can be submitted for player missions, so long as it's one mission per character per month. To sign up, fill out the information below and choose your top three missions in order of preference. If there are more signups than available spaces for a mission, we will RNG characters into the slots. If your character isn't RNG'd into the first mission, they'll be added to the pool for the second mission, and so on for the third.
Mod missions will be tallied and their participants notified on the 11th of the month @ ~9:00PM EST. Unfortunately we cannot guarantee that everyone who signs up a character for a mission will be chosen for one of the mod missions, as it is based solely on the number of signups for each one. In the event that your character isn't chosen for any of your three choices, you can still sign them up for a player mission before 9:00PM PST on the 14th.
This month's planned missions are as follows:
→ LANDED SKY (RECONNAISSANCE)
→ VENOM (EXPERIMENTATION)
→ HAZELWOOD (RESCUE)
PLAYER MISSIONS
Player missions can involve either just your character or a pre-planned group, or even have open signup! Once your mission is approved by the mods, including any clarifications or extra information needed, you're set for playing it out. Remember that the mission can take place at any point throughout the month. For convenience purposes, we've also created the %missions tag in the log comm and we'd be very appreciative if it could be added to mission logs when they get posted.
MISSION CREDITS
Each mission your character undergoes (threaded out with at least ten comments from your character, across any number of threads in the log) is worth a credit, and each handwaved mission is worth half a credit. Please note: only missions that you yourself come up with can be handwaved. The 'mod missions' are ones where participation is considered mandatory, as you are filling a limited slot. If we notice a trend amongst any one player of signing up for missions and leaving their mission-mates hanging, we will be speaking with them to determine a suitable outcome.
Mission credits can be claimed on the following month's AC post, where they will be confirmed by the mods and added to a spreadsheet for tracking.
Mod Mission Signups | Player Mission Signups |
PLAYER MISSIONS
TEEN TEAM #1: LIBRARY
Player: Kate & Zak → Joanna, Otter, & Kiki
Character(s) & Journals: Ava (
Mission Duration: One day
Mission Difficulty: ★★★★☆
Mission Type: Infiltration
Projected Plot Impact: The team will learn information about the palace's conditions, possibly secrets about history, the city, magic, etc. Those involved with this mission may receive scrolls/etc (though nothing is guaranteed).
Proposed Worldbuilding Changes: No direct impact, but a further understanding of Malicant, Tu Vishan, and other such knowledge in general.
Characters on this mission will be attacked on the tail end of their exploration. The result of this attack - whether characters escape successfully, are injured, or are killed - is up to each player regarding their respective character.
More detailed information will be provided soon, courtesy of Li, but you guys will be responsible for the creation of your own log. The log must be created and tagged at least once by each party to receive at least the half-credit given to handwaved missions.
Please note that this mission will occur on the same IC day as the other TEEN TEAM and ADULT palace missions, which will be provided as soon as we know what it is.
no subject
DATE: Sunday, May 18
Re: DATE: Sunday, May 18
Thank you!
no subject
TEEN TEAM #2: GUARD RESCUE
Player: Kate & Zak → Kaitie, Al, & Marie
Character(s) & Journals: Mark (
Mission Duration: One day
Mission Difficulty: ★★★☆☆
Mission Type: Rescue, massacre, interrogation, etc- TBD
Projected Plot Impact: Characters involved with this team will have the choice of killing, apprehending, or interrogating possessed guards and/or servants of the palace (up to 10). Depending on their actions, characters might learn a great deal about Malicant's possessive influence and possibly even how to interrupt it.
Proposed Worldbuilding Changes: Again depending on the choices the characters make, it could impact the future of Malicant's ability to possess other characters and/or how those possessions might be dealt with.
Characters on this mission will almost certainly be engaging in combat by sheer nature of the mission. The result of this attack - whether characters escape successfully, are injured, or are killed - is up to each player regarding their respective character.
More detailed information will be provided soon, courtesy of Li, but you guys will be responsible for the creation of your own log. The log must be created and tagged at least once by each party to receive at least the half-credit given to handwaved missions.
Please note that this mission will occur on the same IC day as the other TEEN TEAM and ADULT palace missions, which will be provided as soon as we know what it is.
ETA: This mission will take place on Sunday, May 18.
TEAM OPEN SIEGE
Character(s) & Journals: Hal Jordan |
Mission Duration: A day
Mission Difficulty: ★★★★☆
Mission Type: Testing the defenses of the palace. This is basically an open attack in which they will use all they have got to try and get in, and it will serve as distractions for the other teams to get in.
Projected Plot Impact: They will notice the state of the palace, and also will probably have to deal with the guards if they are attacked.
Proposed Worldbuilding Changes:
On the walls:
They'll notice that the Palace is literally decaying from Malicant's influence. Stone is flaking and crumbling, wood is rotting, etc. Characters can extrapolate that, if the current rate of decay continues, the Palace will probably collapse by the end of this coming summer.
NOTE: The day of the mission is May 18th, but keep in mind these go hand-to-hand with the Teen Teams missions, so it would all ICly happen in the same day. With that in mind go ahead and plot.
Re: TEAM OPEN SIEGE
no subject
but once he gets over that he'll be the best back up you've ever had. he's a man shaped tank.
ANYWAY i was wondering how you guys wanted to thread? tag order or just hop in whenever each person can or make further subgroups or something else?
no subject
Though I don't think that'd do much to completely stop it.I'm very interested to see where they go during and after this!
no subject
it's actually kind of funny how the situation is quite similar to how kyle got the ring but hal's taking a completely different view to it because now he gets to be there from the beginning rather than after they'd already proven themselves
no subject
All the bickering, I want it so bad. Korra can suddenly be twelve and immature. Surprising no one.
no subject
I'm good with any threading options!
TEAM THRONE ROOM
Character(s) & Journals: Superman|
Mission Duration: A day
Mission Difficulty: ★★★★☆
Mission Type: Infiltration to the audience hall. Characters that go this route will find an extremely guarded guard (more on that later).
Projected Plot Impact: Find out more about the state of the palace and the audience hall, get information on the guards…
Proposed Worldbuilding Changes:
On the audience room:
The audience hall / throne room is the heaviest guarded place in the Palace right now and also where, for those capable of sensing it, most of Malicant's essence is concentrated. They won't be able to break into the hall at this time.
NOTE: The day of the mission is May 18th, but keep in mind these go hand-to-hand with the Teen Teams missions, so it would all ICly happen in the same day. With that in mind go ahead and plot.
TEAM PRISON
Character(s) & Journals: Raine Sage |
Mission Duration: A day
Mission Difficulty: ★★★★☆
Mission Type: Inflitration on the prison. Just like the team up there this team will manage to sneak inside and find their ways to the tunnels that lead to the prison.
Projected Plot Impact: Find out more about the state of the palace, and what’s happening in the cells…
Proposed Worldbuilding Changes:
On the prison:
The prison beneath the Palace is also very heavily guarded which is strange since, should they get down there, they'll find every single cell empty save for graffiti on the walls. Yet the guards are very actively guarding, not like "oh everyone slipped out while we napped". If you go this route, the mod will do a more detailed description of the graffiti.
NOTE: the day of the mission is May 18th, but keep in mind these go hand-to-hand with the Teen Teams missions, so it would all ICly happen in the same day. With that in mind go ahead and plot.
TEEN TEAM #3: ESHAI
Player: Kate & Zak
Character(s) & Journals: Kon (
Mission Duration: One day
Mission Difficulty: ★★★★☆
Mission Type: Infiltration
Projected Plot Impact: The team will learn information about the palace's conditions, possibly Eshai's secrets, etc. Those involved with this mission may receive magic items (though nothing is guaranteed).
Proposed Worldbuilding Changes: No direct impact, but a further understanding of the former Emperor and Malicant in general.
Characters on this mission will be attacked on the tail end of their exploration. The result of this attack - whether characters escape successfully, are injured, or are killed - is up to each player regarding their respective character.
More detailed information will be provided soon, courtesy of Li, but you guys (we?) will be responsible for the creation of y/our own log. The log must be created and tagged at least once by each party to receive at least the half-credit given to handwaved missions.
Please note that this mission will occur on the same IC day as the other TEEN TEAM and ADULT palace missions, which will be provided as soon as we know what it is. ETA: This date is Sunday, May 18.
Questions
Re: Questions
no subject