ironwood: (Default)
ɪʀᴏɴᴡᴏᴏᴅ ᴇᴍᴘᴇʀᴏʀ ᴇsʜᴀɪ ([personal profile] ironwood) wrote in [community profile] tushanshu_ooc2013-06-09 06:08 pm
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Event Precursor | Meta/Power Reduction | June 16th - 24th

Good evening, Chelonauts! The time has come to introduce the first part of our two-parter June event! Sit back, relax, and mayhaps chuckle with evil glee as we embark upon another great adventure here in Turtletopia.

Meta/Power Reduction
There will be a decline in Tu Vishan's health commencing June 16th and degrading to a critical point around the 24th, which encompasses phase one of the plot. What does this mean, exactly? Well! Tu Vishan's power is the source of energy that life needs to survive on turtleback. When he falters, everything falters and that means the following impacts will be noticed:

Power Reduction Impact
First and foremost, all characters on Tu Vishan will experience a gradual lessening of strength and/or power over this time period. This is not an opt-in plot effect. Special abilities will first feel muted to those using them with it becoming increasingly difficult to control them, and then basically impossible to access them at all by the 24th. This will, in effect, reduce almost everyone to a baseline human for strength and ability. Characters that require their abilities to survive will remain alive, but will find that any 'excess' abilities that are carried with it (such as super strength) will degrade and effectively disappear.

Characters granted powers or abilities by enhancements or genetics (see: mutants, metas) will be similarly affected. If you weren't born with it or if it gives the character something more than a baseline human has, they will lose it. Again, this does not mean they will die, for Tu Vishan's power at its core is meant to preserve and sustain life, but they will lose access to extra abilities as the turtle diverts its life energy more and more into sustaining and repairing itself.

Shapeshifters will find it increasingly difficult to change form, to the point that they may get stuck in a form commencing July 20th or later. They might experience a variety of issues, from incomplete transformations to incorrect results (such as trying to become a cat and instead turning into a cat with a dog's head and tail).

Technology Impact
This also impacts technology, as any reactions necessary for powering technology will suffer a similar dampening effect. That bionic arm of badass? It'll become bionic baseline. That suit of armour Tony Stark parades around in? It'll turn into a great conversation piece, dust collector, and not much else. Once again, as with powers, tech required to sustain life (such as the arc reactor in Tony's chest) will operate, but anything beyond that base minimum needed to survive will start experience glitches and will ultimately fail.

The consoles will remain online throughout this, but glitches and connection errors can and will be experience by all parties as time goes on. Think of it like a DDoS attack that ebbs and surges over time, with the surges increasing in frequency as the 24th nears.

The Turtle Impact
Attempts to make contact with Tu Vishan at his head will first experience a sense of worry and an aura of illness in place of the peaceful field that has generally presided at this site. Telepathic contact with the turtle will find the mind closed off for the first time, with the overload of his great experiences and knowledge tempered to a mere shove as he seeks to reassure the little creatures on his shell that he is still here, only very occupied with healing himself.

The barrier around Tu Vishan will steadily shrink over time, until it just barely covers the shell's area, his fins, head, and up to six stories above the shell's surface in the very heart of Keeliai. Wildlife, flora, and water quality will all take a dip with any un-meta-or-magic-tended farms suffering a loss of their potential harvest.

Other than that, there are no immediate clues or evidence to explain what is happening or how to fix it. The kedan will, on the whole, appear worried, but will also state that it is not within their powers to affect the great turtle. Speaking of...

The Kedan Impact
With the health of Tu Vishan faltering, kedan also will be experiencing a decline in their ability to shapeshift. Their strength levels will decrease to baseline human and they may be witnessed experiencing the same kinds of shifting "glitches" as outlined in the Power Reduction Impact section above. They are not the only ones either...

The NPC Impact
Turns out that everyone depends on Tu Vishan for life, so one might discover that Evandau's nullification aura is on the fritz and therefore his ability to maintain the peace greatly reduced. Rumour passing through the ranks of kedan may speak of an impact to the Ironwood Emperor, but she is sequestered away in the Palace of Landed Sky and shall not voluntarily take visitors at this time.

Rationing Impact
Who here remembers the one-fifth contribution that all characters in-game have been required to make towards communal stores since the start of the rationing? That all is coming to surface again! Kedan heralds will pass through each Sector at least once per day (commencing the 18th) to announce any and all residents of Keeliai are welcome to report to the local police precinct and recieve a portion of the stores to help see them through this.

Meawhile, those PC efforts to create a food source for the city of Keeliai are now not just a Good Samaritan effort! They are, in fact, the main (and eventually only) remaining sources of fresh produce for all PCs and NPCs alike. Kedan will be flocking to the hydroponics garden to assist and purchase anything available for consumption and Amaterasu's garden efforts will experience a matched increase in attention.

And, as a result of these and any other PC efforts to create and/or redistribute food, the kedan will return to a friendly, cooperative footing with the Foreigners of Keeliai. They will state that the time to blame to newcomers is come and gone; they must now work together to survive what afflicts Tu Vishan.

OOC Organisation
With the details about the first phase of the plot shared, we now take a moment to call for input on how y'all would like the second phase to be handled OOCly. The goal of phase two will be to Solve Things and there will be many a thing to solve in order to sort things out. To give an insight into what will happen, phase two will be kicked off by an IC post by Evandau basically giving Foreigners free-rein to solve Tu Vishan's sudden worsening. What happens after that will be influenced by player action, reaction, and interaction. (More details will be provided in a separate plotting post once the OOC organisation plan is set.)

Right now, we're looking at allowing players to submit teams of PC characters that will be working together to solve what's wrong with Tu Vishan. I (being Alex) would then provide each team with a set of clues every 2-3 days during the event that they could work with. This would function like a choose-your-own-adventure game, with each set of clues coming with multiple choice options for how the team might react. Each team would look over the clues, then get back to me with their next step. Then they would recieve another set of clues.

Another option would be to have sign-ups and then teams formed by RNG completed by the mods, with a similar clue system involved.

So, we're looking for input on how to proceed! There is a specific subheader in the comments for this feedback and if you could complete the following form, you would be providing us a great service!



As always, there is a sub-header in the comments for questions. If you have specific questions about this plot, please contact Alex ([plurk.com profile] reignsdown) as she is (a) on days off and (b) is the lead mod on this event. Otherwise, feel free to plot in the comments of this post!

[personal profile] urbanmagic 2013-06-10 01:44 am (UTC)(link)
So as long as they don't need it to survive/function, basically?
inseine: (Default)

[personal profile] inseine 2013-06-10 01:46 am (UTC)(link)
Name: Lari
Character(s): Javert

Event Preferences:
Team: RNG is probably the most fair
Clues: CHOOSE YOUR OWN ADVENTURE SOUNDS AWESOME
Frequency: 3-4 days seems reasonable to me
Impact: How many teams are there? How about some REAL information/impact and some red herrings? It would probably make it a little confusing, but throwing out some false leads for a few groups could make things mighty interesting. After all, what kind of clusterfuck would happen if the characters act on the wrong information? Seems fun to me.
Other I AM REALLY EXCITED FOR EVERYTHING.
angermanaging: (Default)

[personal profile] angermanaging 2013-06-10 01:46 am (UTC)(link)
Name: Chel
Character(s): Bruce Banner / [personal profile] angermanaging, Raimei Shimizu / [personal profile] anomia

Event Preferences:
Team: Both. I've been in a similar team-based set up in another game, and my conclusion then was that the best way to work it is to let people submit their own teams, and then fill in empty spots with random people who don't have a team to join.
Clues: Sure! That sounds awesome.
Frequency: Several days at least. I'm a fan of more time so things can be worked out in more detail. The actual interval, though, should be what's convenient for you guys, because that's going to be an insane amount of work. So I'd suggest having them staggered, intervals set by you.
Impact: I'd be okay with some dead ends! idk I don't have much opinion on this :|a
Other N/A?
excessivehubris: (Thoughtful Professor)

Feedback

[personal profile] excessivehubris 2013-06-10 01:50 am (UTC)(link)
Name: Lae
Character(s): Charles Xavier

Event Preferences:
Team: RNG
Clues: Chose your own clue!
Frequency: Each team provide preferred interval
Impact: Tricky question. I think that perhaps teams should get out of it what they put into it, rather than a set conclusion before any IC actions begin.
Other I'm just along for the turtle ride!
bindsthedead: (Art-Notice; Almost a smile)

Re: PHASE TWO -- OOC ORGANISATION FEEDBACK

[personal profile] bindsthedead 2013-06-10 01:57 am (UTC)(link)
Name: Sarah
Character(s): Sabriel

Event Preferences:
Team: Maybe have options for both?
Clues: Choose your own adventure works for me.
Frequency: 2-3 days seems like a good interval?
Impact: I think every team should have some impact, some more than others?
Other This event sounds like a ton of fun!
backinakidflash: (Default)

[personal profile] backinakidflash 2013-06-10 02:02 am (UTC)(link)
Name: Marie
Character(s): Bart Allen

Event Preferences:
Team: Both! I see a lot of people saying OK to RNG, but personally, I know Bart would complain if he wasn't on a team with his friends.
Clues: Sure? No real thoughts here.
Frequency: I think a minimum of 3. Set intervals sound easier on the mods.
Impact: Dead-ends! Not every team can be right all the time.
Other Whoo! I'm just in time for plottage.
depicted: (Default)

[personal profile] depicted 2013-06-10 02:09 am (UTC)(link)
Would Dorian's portrait stay as it is? What he did to it isn't returning to him because wow he'd be dead 1000000 times over, but it is a magical object that takes effort and all.
depicted: (you say it's not so hard)

[personal profile] depicted 2013-06-10 02:12 am (UTC)(link)
Coolio!
amonfire: <user name="glass-slyph"> (Default)

[personal profile] amonfire 2013-06-10 02:14 am (UTC)(link)
Name: Dash
Character(s): Amon

Event Preferences:
Team: RNG Amon is bad at teams
Clues: Chose-your-own-clue-venture! WE FOUND A BLUE PAW PRINT
Frequency: 3-5? A daily interval would be exhausting
Impact: A good end but at a huge cost?
Other This power thing is just fucking Christmas for Amon
depicted: (Default)

Re: PHASE TWO -- OOC ORGANISATION FEEDBACK

[personal profile] depicted 2013-06-10 02:18 am (UTC)(link)
Name: Farrah
Character(s): Dorian Gray, Richard of Windor

Event Preferences:
Team: Either or? So you can have a player submitted one if teams would organize ICly/you can pull strings ICly, but you can RNG into teams if you need other kinds of circumstances to get characters together?
Clues: Yes.
Frequency: 2-3 would be nice, but it looks like a lot of people are going to want to participate in this, so maybe a wider interval so you + us can handle the information that needs to be going around and all that? It may be best if intervals are set by you if only so you don't have to juggle a dozen different schedules.
Impact: All choose your own adventures have at least one ending where you get eaten by dinosaurs. Let there be some dead ends!
Other This sounds super awesome. Since there's going to need to be tons of OOC coordination, it might be good if every team set up an OOC thread/post/whatever where you can give them info and they can gather together to choose how they're going to go? Plurk also works for that but not everyone has it so.
hackingyoursensors: Young Justice, Robin and Batman smiling while standing side-by-side (Default)

[personal profile] hackingyoursensors 2013-06-10 02:27 am (UTC)(link)
Name: Ellie
Character(s): Dick Grayson

Event Preferences:
Team: RNG would be awesome and a great way to build new CR.
Clues: Clueventure yes pls
Frequency: I'd say a few days between clues, depending on how long you guys want the event to go. I'd say at least 5 since the groupmembers will have to touch base with each other, yes?
Impact: Either/or
dustonmyfeet: (felt underground)

Re: QUESTIONS

[personal profile] dustonmyfeet 2013-06-10 02:37 am (UTC)(link)
You're trying to kill Toph, aren't you? ;_;

I'm assuming the power reduction will mean no earthbending, which will effectively leave her blind?
dustonmyfeet: (hmm)

[personal profile] dustonmyfeet 2013-06-10 02:45 am (UTC)(link)
Name: K
Character(s): Amelia wil Tesla Saillune and Toph Bei Fong

Event Preferences:
Team: Cookie would be good. But otherwise RNG sounds good?
Clues: YES.
Frequency: Probably 3-5 days?
Impact: It'd be nice if every team could have an impact, if it's possible. I love equal-opportunity stuff.
Other This sounds really interesting. The challenge will probably be having teams coordinating with one another and how the effects of rl will affect people's abilities to move forward. I wonder if anything can be done to help mitigate that? (I wish I had stronger ideas towards this, but at the moment, nothing off the top of my head.)
dustonmyfeet: (startle)

[personal profile] dustonmyfeet 2013-06-10 02:50 am (UTC)(link)
*ponders this* Okay. Thanks!

Do you have any sense of how long the plot might last overall? That might help me make a decision. Is the whole thing June 16-24, or just part 1?

And if it's just part 1, will the power nerfing continue for part 2? (Assuming yes, but always good to ask.)
storm_warning: (Stormy skies)

Alex | Ororo Munroe, Tony Stark, & Mavis Dracula

[personal profile] storm_warning 2013-06-10 03:11 am (UTC)(link)
My crew are around and available if anyone wants to do anything in particular with them during this event!

Tony will spend a whoooole lot of time trying to boost the power to the Mark VI and this is apt to result in him crashing. A lot. Anyone want an impromptu skylight? 8D Also, he's going to sulk about JARVIS going offline as power fails.

Ororo will take this dampening of her powers a bit differently. Part of her is going to want to explore being "human" and part of her is going to miss being able to fly and influence the weather. I plan on her getting caught out in at least ONE downpour, lbr. Also, her hair might start darkening. IDK YET. It's technically part of her mutation and it might be interesting for her to freak out about AGING by a darkening at her roots.

Mavis is not going to understand WHY CAN SHE NOT WALK ON WALLS anymore. She's totally available for random shenanigans if anyone wants to do anything. <3
zinthosmantra: (from my books surcease of sorrow)

ignore this journal lmao

[personal profile] zinthosmantra 2013-06-10 03:27 am (UTC)(link)
Will the suspension of 12-and-under rationing still be in effect or will that go back to standard as well?
raptorcanaria: (Default)

Tony!

[personal profile] raptorcanaria 2013-06-10 03:29 am (UTC)(link)
I happen to think that impromptu skylights, or broken windows and/or walls are great ways of meeting each other!
heartofgraces: (You're my best friend)

Re: PHASE TWO -- OOC ORGANISATION FEEDBACK

[personal profile] heartofgraces 2013-06-10 03:31 am (UTC)(link)
Name: Kaji
Character(s): Asbel Lhant

Event Preferences:
Team: Definitely Cookie. But that said, I'm leaning sliiiightly towards player preference with a side of RNG for those who want it?
Clues: I love choose your own adventure, yesss.
Frequency: I think a preferred interval for teams is probably best, within a couple of day range?
Impact: I do like the idea of good and bad ends, but I do think there should be at least a little something for the bad ends to make it a little less frustrating if you get bad-ended. Editing to add that I am also totally cool with being eaten by dinosaurs.
Other Nothing, I am excite.
Edited 2013-06-10 03:40 (UTC)

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