ɪʀᴏɴᴡᴏᴏᴅ ᴇᴍᴘᴇʀᴏʀ ᴇsʜᴀɪ (
ironwood) wrote in
tushanshu_ooc2014-05-07 08:05 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
MISSIONS | May 2014
Hello Chelonauts!
As a result of the metaplot progression as outlined in May 2014 State of the Shell, Keeliai is now at war! With Malicant occupying the Palace, missions have temporarily taken on a narrowed and grim focus, as the Foreigners and NPCs of Tu Vishan try to combat the Enemy living literally in their own house. Remember that we also have a new monthly schedule for mission timeframes, meaning that they now run from the 15th to the 15th of the following month.
This month we have THREE prefabricated missions with plenty of opportunity still for player missions. We also have a comment header where you can suggest the sorts of missions you'd like to see in the months that follow! Feel free to be as succinct or not as you please, as we take these suggestions into account when creating the next month's missions based on this feedback as well as a comment for mission-related questions. Please don't hesitate to for more information or clarifications... we're still fine tuning everything to make sure players are able to get the most ICly and OOCly out of these missions.
MOD MISSIONS
Each month, a player can volunteer a character for up to three mod missions. Like other limited space elements in the game, we ask that each player only submit one character from their roster for the mod missions, though their other characters can be submitted for player missions, so long as it's one mission per character per month. To sign up, fill out the information below and choose your top three missions in order of preference. If there are more signups than available spaces for a mission, we will RNG characters into the slots. If your character isn't RNG'd into the first mission, they'll be added to the pool for the second mission, and so on for the third.
Mod missions will be tallied and their participants notified on the 11th of the month @ ~9:00PM EST. Unfortunately we cannot guarantee that everyone who signs up a character for a mission will be chosen for one of the mod missions, as it is based solely on the number of signups for each one. In the event that your character isn't chosen for any of your three choices, you can still sign them up for a player mission before 9:00PM PST on the 14th.
This month's planned missions are as follows:
→ LANDED SKY (RECONNAISSANCE)
→ VENOM (EXPERIMENTATION)
→ HAZELWOOD (RESCUE)
PLAYER MISSIONS
Player missions can involve either just your character or a pre-planned group, or even have open signup! Once your mission is approved by the mods, including any clarifications or extra information needed, you're set for playing it out. Remember that the mission can take place at any point throughout the month. For convenience purposes, we've also created the %missions tag in the log comm and we'd be very appreciative if it could be added to mission logs when they get posted.
MISSION CREDITS
Each mission your character undergoes (threaded out with at least ten comments from your character, across any number of threads in the log) is worth a credit, and each handwaved mission is worth half a credit. Please note: only missions that you yourself come up with can be handwaved. The 'mod missions' are ones where participation is considered mandatory, as you are filling a limited slot. If we notice a trend amongst any one player of signing up for missions and leaving their mission-mates hanging, we will be speaking with them to determine a suitable outcome.
Mission credits can be claimed on the following month's AC post, where they will be confirmed by the mods and added to a spreadsheet for tracking.
As a result of the metaplot progression as outlined in May 2014 State of the Shell, Keeliai is now at war! With Malicant occupying the Palace, missions have temporarily taken on a narrowed and grim focus, as the Foreigners and NPCs of Tu Vishan try to combat the Enemy living literally in their own house. Remember that we also have a new monthly schedule for mission timeframes, meaning that they now run from the 15th to the 15th of the following month.
This month we have THREE prefabricated missions with plenty of opportunity still for player missions. We also have a comment header where you can suggest the sorts of missions you'd like to see in the months that follow! Feel free to be as succinct or not as you please, as we take these suggestions into account when creating the next month's missions based on this feedback as well as a comment for mission-related questions. Please don't hesitate to for more information or clarifications... we're still fine tuning everything to make sure players are able to get the most ICly and OOCly out of these missions.
MOD MISSIONS
Each month, a player can volunteer a character for up to three mod missions. Like other limited space elements in the game, we ask that each player only submit one character from their roster for the mod missions, though their other characters can be submitted for player missions, so long as it's one mission per character per month. To sign up, fill out the information below and choose your top three missions in order of preference. If there are more signups than available spaces for a mission, we will RNG characters into the slots. If your character isn't RNG'd into the first mission, they'll be added to the pool for the second mission, and so on for the third.
Mod missions will be tallied and their participants notified on the 11th of the month @ ~9:00PM EST. Unfortunately we cannot guarantee that everyone who signs up a character for a mission will be chosen for one of the mod missions, as it is based solely on the number of signups for each one. In the event that your character isn't chosen for any of your three choices, you can still sign them up for a player mission before 9:00PM PST on the 14th.
This month's planned missions are as follows:
→ LANDED SKY (RECONNAISSANCE)
→ VENOM (EXPERIMENTATION)
→ HAZELWOOD (RESCUE)
PLAYER MISSIONS
Player missions can involve either just your character or a pre-planned group, or even have open signup! Once your mission is approved by the mods, including any clarifications or extra information needed, you're set for playing it out. Remember that the mission can take place at any point throughout the month. For convenience purposes, we've also created the %missions tag in the log comm and we'd be very appreciative if it could be added to mission logs when they get posted.
MISSION CREDITS
Each mission your character undergoes (threaded out with at least ten comments from your character, across any number of threads in the log) is worth a credit, and each handwaved mission is worth half a credit. Please note: only missions that you yourself come up with can be handwaved. The 'mod missions' are ones where participation is considered mandatory, as you are filling a limited slot. If we notice a trend amongst any one player of signing up for missions and leaving their mission-mates hanging, we will be speaking with them to determine a suitable outcome.
Mission credits can be claimed on the following month's AC post, where they will be confirmed by the mods and added to a spreadsheet for tracking.
Mod Mission Signups | Player Mission Signups |
TEEN TEAM TEAM-UP
adding capitals makes it sound more legit). Al has generously offered to write the missions up for all others involved in the plot (not in the teen team team-up) and will be posting those as soon as she's able.To try to make this as fair as possible, Zak and I have written up 4 missions specific to the teen group (with mod approval!). Similar to the mod missions, we ask that you please reply with the top three choices for your character. Unlike the mod missions, we will not RNG to determine the groups, but assign them based on ooc preferences, encouraging new CR, and what makes sense icly.
Please specify, with your top three choices, if you have any preferences ooc or ic that would help us to know where to place them (i.e. Hayley's not a fighter so inside would be better; Annabeth wants to be with Frank or Nico; and so on). We will do our best to accommodate all preferences.
Note that the fourth mission is a guaranteed fail; if not enough people are interested in that mission, we'll create a duplicate of the third with slight differences in terms of what information each team might learn.
ESHAI
Player: Kate & Zak
Character(s) & Journals: 2-3 TBD
Mission Duration: One day
Mission Difficulty: ★★★★☆
Mission Type: Infiltration
Projected Plot Impact: The team will learn information about the palace's conditions, possibly Eshai's secrets, etc. Those involved with this mission may receive magic items (though nothing is guaranteed).
Proposed Worldbuilding Changes: No direct impact, but a further understanding of the former Emperor and Malicant in general.
LIBRARY
Player: Kate & Zak
Character(s) & Journals: 2-4 TBD
Mission Duration: How long will it take ICly? Is it happening on specific IC dates?
Mission Difficulty: ★★★★☆
Mission Type:
Projected Plot Impact: The team will learn information about the palace's conditions, possibly secrets about history, the city, magic, etc. Those involved with this mission may receive scrolls/etc (though nothing is guaranteed).
Proposed Worldbuilding Changes: No direct impact, but a further understanding of Malicant, Tu Vishan, and other such knowledge in general.
GUARD RESCUE
Player: Kate & Zak
Character(s) & Journals: 2-4 TBD
Mission Duration: One day
Mission Difficulty: ★★★☆☆
Mission Type: Rescue, massacre, interrogation, etc- TBD
Projected Plot Impact: Characters involved with this team will have the choice of killing, apprehending, or interrogating possessed guards and/or servants of the palace (up to 10). Depending on their actions, characters might learn a great deal about Malicant's possessive influence and possibly even how to interrupt it.
Proposed Worldbuilding Changes: Again depending on the choices the characters make, it could impact the future of Malicant's ability to possess other characters and/or how those possessions might be dealt with.
ATTACKED
Player: Kate & Zak
Character(s) & Journals: 2-4 TBD
Mission Duration: One day
Mission Difficulty: ★★★★☆
Mission Type: Combat fail
Projected Plot Impact: Characters involved with this team will attempt to infiltrate the palace and/or apprehend guards, but will be caught by a larger force. These characters will be attacked and their mission will fail.
Proposed Worldbuilding Changes: No direct impact, but a further understanding of the conditions of the palace.
Hayley
Character Name, journal: Hayley Stark, (
Choices:
1. ESHAI
2. ATTACKED
3. LIBRARY
Notes/Preferences: Not a big fighter. Would like to work with at least one of the following: Bart, Kon, Mark, Nico, Annabeth, Sabriel (basically any existing cr).
TEEN TEAM TEAM-UP
Character Name, journal: Kon-El/Superboy, (
Choices:
1. Eshai
2. Library
3. Attacked
Notes/Preferences: I'd prefer to be teamed up with at least one person Kon hasn't gotten CR with. He's a heavy hitter and has powers that could be used to defend any infiltration group. Sneaking around isn't his style but if he's on the team he'd not going to cock up because he'll know how serious it is.
no subject
(no subject)
(no subject)
no subject
write ur log 4 then
(no subject)
(no subject)
TEEN TEAM TEAM-UP
Character Name, journal: Armin Arlert, (
Choices:
1. LIBRARY
2. ATTACKED
3. GUARD RESCUE
Notes/Preferences: If numbers allow, I'd love to be involved in both LIBRARY and ATTACKED, as a joint sort of thing, especially if those attacked can be rescued somehow. It would open up more CR for me. I would only take one mission point though.
Re: TEEN TEAM TEAM-UP
Because of the popularity of the ATTACKED option, all teams will be facing combat circumstances. c:
Re: TEEN TEAM TEAM-UP
Re: TEEN TEAM TEAM-UP
Character Name, journal: Sabriel , (
Choices:
1. LIBRARY
2. ESHAI
3. RESCUE
Notes/Preferences: A magical heavy-hitter with some combat skills. Has an item from Eshai that she got around Christmas, and was part of Iorveth's break-in at the library last year.
no subject
no subject
Character Name, journal: Ava Ayala, (
Choices:
1. Library
2. Attacked
3. Guard Rescue
Notes/Preferences: Trained infiltrator, light-end metahuman abilities and pretty decent combat skills. Strongly interested in the library but no direct experience with it. She doesn't really know most of the people so whoever's she's with should be a good chance to build CR.
no subject
no subject
no subject
Character Name, journal: Frank Zhang, (
Choices:
1. Guard rescue
2. Attacked
3. Library
Notes/Preferences: He can shape shift into any animal so he's definitely a heavy hitter, and also a really good fighter with any kind of weapon. I'd really rather him not get inside the palace (so options 1 or 2 would be preferable) since I'm already doing infiltration with my other character.
no subject
Because of the popularity of the ATTACKED option, all teams will now be facing combat situations. c:
no subject
Re: TEEN TEAM TEAM-UP
Character Name, journal: , Bart Allen (
Choices:
1. Library
2. Attacked
3. Guard Rescue
Notes/Preferences:
1. The choices are in no particular order.
2. Bart has extensive knowledge of the library. He was granted a one hour pass to it.
3. If there's not enough people to go around, I'm okay with doing a solo write up of attacked. Bart's a good choice for recon, so it's not unlikely he splinter off from the group for a side mission, or even chasing down an escaping guard.
4. If attacked happens, I'm game for capture, torture, and death.
Re: TEEN TEAM TEAM-UP
Because of the popularity of the ATTACKED option, all teams will now be facing combat situations. c:
Re: TEEN TEAM TEAM-UP
no subject
Character Name, journal: Mark Grayson, (
Choices:
1. Guard Rescue
2. Eshai
3. Attacked
Notes/Preferences: Mark's pretty much your standard tank. He's not an idiot by any stretch of the imagination, but planning isn't his strong suit. Point him at something and let him go.
I ask that Mark be with at least one person he knows, but I'm completely open to new CR!
no subject
Because of the popularity of the ATTACKED option, all teams will now be facing combat situations. c:
no subject
no subject
Character Name, journal: Cassie Lang, (
Choices:
1. Attacked
2. Library
3. Guard rescue
Notes/Preferences: No previous access to the library. Cassie has a decent combat experience, she can go small or big (the latter can be used, maybe, to finally extract the remaining group after the combat fail?). I'm pretty okay with most things, re disturbing.
no subject
Because of the popularity of the ATTACKED option, all teams will now be facing combat situations. c:
no subject