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tushanshu_ooc2012-09-05 09:58 pm
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GANG WAR EVENT [09/08-09/14]
SUBJECT LINE: EVENT | Gang War | September 8 - 14, 2012
Did you think things hadn't been going so hot in Keeliai since the Festival? OOPS, because things are about to get more intense! Your mod team is here to present the next game-wide event:
Gang War
The tensions of the last few weeks have been building to a breaking point, and that point is now. SIX of Keeliai's biggest gangs are going to bring the violence to a head. By name, they are:
The Streets (Fire)
Amnai Meroz (Earth)
Long Night Crew (Metal)
Derelictors (Earth)
Avengers of Evastelei (Fire)
Crossroads Outcasts (Fire)
What does this mean? This means there is going to be a sudden upsurgence of conflict all across Keeliai. They're going to be warring not only with each other, but also with the 'foreigner' population, who they perceive as being wrongfully brought to Keeliai at the unnecessary expenditure of resources, time and effort.
Well, it means whatever you want it to mean. There are going to be a variety of missions across Keeliai – handed out ICly by Commander Evandau, who much to his chagrin has been charged by the Emperor to temporarily deputize the foreigner population – but this is where the handy dandy OOC planning comes in, so we know where to organize everyone!
PLEASE NOTE: Not every mission is necessarily going to be successful. Right now, there's no telling which ones will or won't be. You never know. The simplest mission may have a wrench thrown into the plans halfway through.
Team Events:
These here are the focal points of the gang war, where the tides rise and turn if you will. They will be executed within party-style group logs with kedan NPCs and a common goal. Whether or not they will succeed is not known at this point, but Evandau will be needing teams to dispatch to deal with the following (as of yet unpredicted) major events:
>Crowd Control:
The Long Night Crew and the Avengers of Evastelei are going head-to-head in Metal as the Avengers of Evastelei try to take ground on the LNC's turf. This has caused enormous amounts of wide-spread damage and panic amongst the civilian population, buildings have been bombed, fires have been lit, and certain enterprising individuals are taking it upon themselves to do a little looting on the side. Evandau will be coordinating the available police force in the area, but it's up to the foreigners to do the main body of work in containing the Sector.
HEAVY DAMAGE will be done to the Metal Sector in this time.
>Sacrificial Altar:
A group of kedan have gathered on the turtle's head and are intent on spilling blood to an unknown purpose. There are five individuals staked out here for a ritual sacrifice, can they be saved in time? While the ones doing the sacrificing are dressed all in black, a curious happenstance has occurred - enforcers are present, and their colours represent all six of the Gangs. Isn't it strange to see individuals from each gang working together like this?
>Break-in at the Palace of Landed Sky:
The Amnai Meroz and Crossroads Outcasts have joined forces in open contest of the Ironwood Emperor's rule and will be marching on the palace. Let's not neglect to mention that their goal is to reach the prison beneath the palace and set free brethren previously detained. As the two largest surviving gangs after the Black Kirin, they have significant numbers to be put down -- and, by that, Evandau will authorise the use of nonlethal force so that the assailants can be questioned and punished for their transgressions against the Palace of Landed Sky. This event will take place in the areas outside and within the walls of the palace, with much devastation to buildings and landscaping.
Solitary Missions:
While the major conflicts may be the focal points, there is a lot more going on in and around the city. With crime spiralling out of control, Evandau will be providing case files to any Foreigner that reports to one of the police stations for solitary work.
These are primarily handwave events, though if you want to pair or team up for CR purposes, feel free. The tasks that will be up for offer will vary, but run along the lines of:
>arresting known gang members
>seizing contraband
>escort valuable goods/persons
>finding/freeing hostages
As a reminder, not all missions will be successful! This is why we are asking you to fill out the form with however many tasks you would like your character to attempt. We will then test whether the odds will be in their favour (to be announced at the commencement of the event). It's in the luck of the draw and higher numbers are better, but each character can take a maximum of seven tasks.
OOC Coordination:
SO, how are we going to do this? Simple! First off, we'd like everyone interested in participating in this event to fill out the below form and post it as a comment below. Please rank the events in order of preference for involvement so that we can try to match everyone as closely to what they want to participate in as possible!
Then, when the event kicks off, we will post a list of all teams, missions, and which of them will succeed versus which ones will fail.
IC gameplay will kick off this weekend with an IC post from Evandau (
alderwood) announcing the deputisation of Foreigners, the teams he wants them to break down into, and the tasks he will assign to each of them. He will also detail the tasks that require fewer parties to complete (the "Batman" category solo missions), which will be handwave-optional and primarily available for people that want to participate, but do not necessarily have time to devote to one or more party-style logs over the course of the event.
Now, what exactly do your characters get from participating on the side of good and putting down this gang war? Evandau would have it be the satisfaction of seeing justice served, but Lieuen is craftier than that and is offering payments of 5 juulan per solo mission and 15 juulan for each Foreigner that assists in taking on/taking down any of the major events. The only catch? They must be successful!
Those that go against the law in this may find themselves labelled 'persons of interest' by the Keeliai police force and will be subject to punishment if caught. Since things have basically gone to hell and they need Foreigner help, Evandau's pretty much ordered his officers to look the other way in the event of a PC character breaking the law, but the Law of Tens still applies here. If your character wants to ally with or kill more than ten kedan in total, give us a shout and we'll discuss options.
For the Teal Deer Crowds: Gang War is a-go, and there's a handy dandy sign-up form for your convenience! As always, if you have any thoughts, concerns or general feedback, please feel free to contact us! Either here, via our e-mail (tushanshu at gmaildotcom) or you can approach one of the mods directly, through plurk, PM or via AIM, all of which are available on our contact page.
Did you think things hadn't been going so hot in Keeliai since the Festival? OOPS, because things are about to get more intense! Your mod team is here to present the next game-wide event:
Gang War
The tensions of the last few weeks have been building to a breaking point, and that point is now. SIX of Keeliai's biggest gangs are going to bring the violence to a head. By name, they are:
The Streets (Fire)
Amnai Meroz (Earth)
Long Night Crew (Metal)
Derelictors (Earth)
Avengers of Evastelei (Fire)
Crossroads Outcasts (Fire)
What does this mean? This means there is going to be a sudden upsurgence of conflict all across Keeliai. They're going to be warring not only with each other, but also with the 'foreigner' population, who they perceive as being wrongfully brought to Keeliai at the unnecessary expenditure of resources, time and effort.
Well, it means whatever you want it to mean. There are going to be a variety of missions across Keeliai – handed out ICly by Commander Evandau, who much to his chagrin has been charged by the Emperor to temporarily deputize the foreigner population – but this is where the handy dandy OOC planning comes in, so we know where to organize everyone!
PLEASE NOTE: Not every mission is necessarily going to be successful. Right now, there's no telling which ones will or won't be. You never know. The simplest mission may have a wrench thrown into the plans halfway through.
Team Events:
These here are the focal points of the gang war, where the tides rise and turn if you will. They will be executed within party-style group logs with kedan NPCs and a common goal. Whether or not they will succeed is not known at this point, but Evandau will be needing teams to dispatch to deal with the following (as of yet unpredicted) major events:
>Crowd Control:
The Long Night Crew and the Avengers of Evastelei are going head-to-head in Metal as the Avengers of Evastelei try to take ground on the LNC's turf. This has caused enormous amounts of wide-spread damage and panic amongst the civilian population, buildings have been bombed, fires have been lit, and certain enterprising individuals are taking it upon themselves to do a little looting on the side. Evandau will be coordinating the available police force in the area, but it's up to the foreigners to do the main body of work in containing the Sector.
HEAVY DAMAGE will be done to the Metal Sector in this time.
>Sacrificial Altar:
A group of kedan have gathered on the turtle's head and are intent on spilling blood to an unknown purpose. There are five individuals staked out here for a ritual sacrifice, can they be saved in time? While the ones doing the sacrificing are dressed all in black, a curious happenstance has occurred - enforcers are present, and their colours represent all six of the Gangs. Isn't it strange to see individuals from each gang working together like this?
>Break-in at the Palace of Landed Sky:
The Amnai Meroz and Crossroads Outcasts have joined forces in open contest of the Ironwood Emperor's rule and will be marching on the palace. Let's not neglect to mention that their goal is to reach the prison beneath the palace and set free brethren previously detained. As the two largest surviving gangs after the Black Kirin, they have significant numbers to be put down -- and, by that, Evandau will authorise the use of nonlethal force so that the assailants can be questioned and punished for their transgressions against the Palace of Landed Sky. This event will take place in the areas outside and within the walls of the palace, with much devastation to buildings and landscaping.
Solitary Missions:
While the major conflicts may be the focal points, there is a lot more going on in and around the city. With crime spiralling out of control, Evandau will be providing case files to any Foreigner that reports to one of the police stations for solitary work.
These are primarily handwave events, though if you want to pair or team up for CR purposes, feel free. The tasks that will be up for offer will vary, but run along the lines of:
>arresting known gang members
>seizing contraband
>escort valuable goods/persons
>finding/freeing hostages
As a reminder, not all missions will be successful! This is why we are asking you to fill out the form with however many tasks you would like your character to attempt. We will then test whether the odds will be in their favour (to be announced at the commencement of the event). It's in the luck of the draw and higher numbers are better, but each character can take a maximum of seven tasks.
OOC Coordination:
SO, how are we going to do this? Simple! First off, we'd like everyone interested in participating in this event to fill out the below form and post it as a comment below. Please rank the events in order of preference for involvement so that we can try to match everyone as closely to what they want to participate in as possible!
Then, when the event kicks off, we will post a list of all teams, missions, and which of them will succeed versus which ones will fail.
IC gameplay will kick off this weekend with an IC post from Evandau (
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Now, what exactly do your characters get from participating on the side of good and putting down this gang war? Evandau would have it be the satisfaction of seeing justice served, but Lieuen is craftier than that and is offering payments of 5 juulan per solo mission and 15 juulan for each Foreigner that assists in taking on/taking down any of the major events. The only catch? They must be successful!
Those that go against the law in this may find themselves labelled 'persons of interest' by the Keeliai police force and will be subject to punishment if caught. Since things have basically gone to hell and they need Foreigner help, Evandau's pretty much ordered his officers to look the other way in the event of a PC character breaking the law, but the Law of Tens still applies here. If your character wants to ally with or kill more than ten kedan in total, give us a shout and we'll discuss options.
For the Teal Deer Crowds: Gang War is a-go, and there's a handy dandy sign-up form for your convenience! As always, if you have any thoughts, concerns or general feedback, please feel free to contact us! Either here, via our e-mail (tushanshu at gmaildotcom) or you can approach one of the mods directly, through plurk, PM or via AIM, all of which are available on our contact page.
no subject
Contact:
Character: Namorita
Team Events: Crowd Control, Break-In
Solo Events: idk, 7? She's bored. Still, she's not willing to do anything she perceives as mere defense of property.
Sacrifice: Nope.
no subject
Contact: realfolkblues @ Plurk | strongmekachan @ AIM
Character: Garrett Hawke
Team Events: Break-In, Crowd control
Solo Events: Freeing hostages, escorting valuables and goods
Sacrifice: I'd rather not, but if you need sacrifices then go for it.
no subject
Contact:
Character: clint barton
Team Events: palace break-in > altar > crowd control
Solo Events: idk maybe like 4/5? something reasonable. contraband seizing, yes please.
Sacrifice: sure why not
i am really good at filling out forms
no subject
Contact:
Character: Stephanie Brown
Team Events: Crowd Control, Sacrificial Alter, Palace Break-In
Solo Events: Sevennnnn (finding hostages/escorting people are tasks she's likely to be drawn to).
Sacrifice: ... no, I don't think so. Though I may be convinced otherwise.
no subject
Contact:
Character: Elizabeth "Liz" Sherman
Team Events: Altar, crowd control, break-in.
Solo Events: Somewhere around 3 - 4 (arresting gang members and finding/freeing hostages pls)
Sacrifice: I'd prefer not to? But if necessary, then sure.
Character: Princess Yue
Team Events: Crowd control.
Solo Events: uhhh 1 to 2?
Sacrifice: Nope
no subject
Contact:
<b>Contact:</b> <username=shobogan site=plurk.com>
<b>Character:</b> Cassandra Cain
<i>Team Events:</i> Crowd Control, Sacrificial Altar, Palace Break In
<i>Solo Events:</i> 7! She'd go for arresting gang members and freeing hostages.
<i>Sacrifice:</i> Nah.
no subject
Contact: saminabox @ plurk
Character: Jason Todd
Team Events: Altar>Break-in
Solo Events: 6 (arresting known gang members/seizing contraband because of reasons)
Sacrifice: Ha sure.
no subject
Contact:
Character: Wally West ( Kid Flash )
Team Events: Altar
Solo Events: 4-7 (It'd depend on how distracted he gets with other tasks)
Sacrifice: If we need people to do it, then sure, I'll go for it.
no subject
Contact:
Character: Kon-El
Team Events: Crowd control, break-in
Solo Events: 7
Sacrifice: No
Character: Billy Kaplan (Wiccan)
Team Events: Crowd control, break-in
Solo Events: 5
Sacrifice: No thanks.
Character: Sokka
Team Events: Crowd control
Solo Events: 3
Sacrifice: Unsure, but maybe?
Totally forgot to say that solo events, it's a mixture? Mostly escorting goods/people and arresting known gang members
no subject
Contact: plurk
Character: Rin Okumura
Team Events: sacrificial altar (rescue team if there is one), palace break-in and crowd control (he's familiarized himself with the Fire Sector gangs)
Solo Events: 5/6 probably just finding and freeing hostages and arresting people. though "arresting" will probably just end up with him beating people senseless and tying them to things
Sacrifice: Nah
Character: Aisling
Team Events: she could be persuaded to stop the sacrifices
Solo Events: 2/3/4 catching/arresting
Sacrifice: no
As a sidenote to the mods, is it okay if Aisling stays mostly in the Wood Sector and convinces the plant life there to help her stop gang members? This would mostly involve twisting roots together and bending branches to trip and trap people. Maybe also getting some extra vines to grow.
no subject
no subject
no subject
Contact: aim: TheTomatoSays, journal pms/email
Character: Annabeth Chase
Team Events: altar, palace break in, crowd control
Solo Events: 7 & any kind
Sacrifice: no
Character: Peggy Carter
Team Events: palace break in, crowd control, altar
Solo Events: 7 & any kind
Sacrifice: no
no subject
Contact:
Character: Chase Young
Team Events: Break-in, Crowd Control, Sacrifical Altar
Solo Events: Arresting gang members or seizing contraband. Rescues are for heroes.
Sacrifice: Preferably not.
Character: Drowned Ophelia
Team Events: None - she isn't much of one for teamwork.
Solo Events: 3 - seizing contraband and finding hostages. Not all of which may be returned.
Sacrifice: Also preferably not.
no subject
Contact: plurk: omnitigrex
Character: Avatar Korra
Team Events: Crowd control, arresting gang members
Solo Events: Probably 2-3
Sacrifice: I don't think so. Korra's gonna make it harder for that to even happen.
no subject
Contact: aim @ daishutian/ plurk @ daichu
Character: B.A. Baracus
Team Events: Altar, Crowd Control
Solo Events: 3 of the seizing contraband type
Sacrifice: Are you willing to have your character sacrificed on the altar during the second team event? (Note: They would 'respawn' according to game rules.)
no subject
no subject
Contact: character journal pm
Character: Steve Rogers
Team Events: Palace break-in, crowd control, sacrifice
Solo Events: 4-6
>seizing contraband
>escort valuable goods/persons
>finding/freeing hostages
Sacrifice: Sure why not.
Character: Karrin Murphy
Team Events: Sacrifice, crowd control, palace break-in
Solo Events: 4-6
>arresting known gang members
>seizing contraband
Sacrifice: Sure why not.
Character: Triela Hilshire
Team Events: Crowd control, sacrifice, palace break-in.
Solo Events: 4-6
>arresting known gang members
>escort valuable goods/persons
>finding/freeing hostages
Sacrifice: Sure why not.
latest of the late
no subject
Contact:
Character: Damian Wayne
Team Events: Crowd control or Palace, whichever is in greater need (but one or the other)
Solo Events: 6 (primarily locating/freeing hostages and seizing contraband.
Sacrifice: Not unless it'll work better for plot purposes if they get a kid.
Character: Bucky Barnes
Team Events: Altar
Solo Events: 4 (accompanying good persons, saving captives... unless he's sacrifice.)
Sacrifice: Yes.
no subject
Contact:
Character: Yelena
Team Events: Open to any, no preference.
Solo Events: 4-5 with focus on escort missions and freeing hostages.
Sacrifice: /private plurks
no subject
Contact:
Character: Tim Drake
Team Events: Altar
Solo Events: 7 - mostly freeing hostages/seizing contraband
Sacrifice: Nope.
Character: Teddy Altman
Team Events: Break-In
Solo Events: 4 - mostly escort
Sacrifice: Nope.
no subject
Contact: Crotalus @ plurk
Character: Clark Kent / Superman
Team Events: Sacrificial Altar, Break-In, Crowd Control
Solo Events: 7? With his super-speed and everything he'd do ALL THE THINGS 8(
Sacrifice: Yup but idk if they'd have the tools to do so.
no subject
Contact:
Character: Rikki Barnes
Team Events: Crowd control, palace break-in, sacrifice (if you could try and stick her with Steve and/or Bucky, that would be preferable, but if it's not possible don't worry about it)
Solo Events: 3-4
- Freeing hostages
- Escorting valuable persons
Sacrifice: Sure!
no subject
Contact:
Character: Shifu (
Team Events: Sacrificial Altar, Break-In
Solo Events: 3
Sacrifice: No
Character: Ororo Munroe (
Team Events: Crowd Control, Sacrificial Altar
Solo Events: 2
Sacrifice: No
Character: Tony Stark (
Team Events: Break-In, Crowd Control
Solo Events: 7
Sacrifice: No
no subject
Contact:
Character: Asami Sato
Team Events: Crowd Control > Break In
Solo Events: 4? She'll mainly want to be protecting people, so anything in that vein.
Character: Brandon Sharpe
Team Events: Altar > Crowd Control
Solo Events: 3. The more it's worth the better.
Bruce is pretty much going to be doing his own thing and while he'll coordinate with a unit if he happens across one, he's not going to be doing anything officially because fuck yo authority, Evandau.
Sacrifice: Nein.
no subject
Contact: Almalthia @ Plurk
Character: Merle
Sacrifice: Yes, please!!!
Character: Aaron
Team Events: Crowd Control
Solo Events: Escort
Sacrifice: No thank you. ;)
no subject
Contact: belvedia@plurk
Character: Conrit Ceto
Team Events: None
Solo Events: None
Sacrifice: I'd rather not kill the little bugger, but if he can be an intended sacrifice and saved, that'd be cool. (Expect him to latch on to his savior)
My train of thought with Conrit is this: when he hears about gang activity, he's going to go investigating in the hopes of finding his brother because if big bro is going to be anywhere, it'll be with the criminal riff-raff. What happens to him in doing so is up to you guys, though like I said I'd rather not kill him this soon into playing him. Putting him in danger/peril would be awesome, though, because this kid is totally a trouble magnet.
no subject
Contact: aim: travelistaa, plurk is same
Character: Megamind
Team Events: break in, crowd control, sacrificial altar
Solo Events: uh, 2?
Character: Kara Thrace
Team Events: break in, sacrificial altar
Solo Events: eh, 5? she's way more helpful in situations like this than Megamind would be.
Sacrifice: not this time
kjdgnkhf
Contact:
Character: Tommy Shepherd
Team Events: Break-in, crowd control (basically just with the rest of the young avengers)
Solo Events: 5
Sacrifice: No thank you