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[personal profile] ironwood
Greetings lovely Chelonauts!

Li here and I have a lot of big news for you all today, so bear with me as I ramble go. First and foremost, I would like to ask you to join me in welcoming our game's THREE NEW MODS:

AL, player of Clark Kent, Frank Zhang and Jim Hammond
KATE, player of Billy Costigan, Hayley Stark and Mike Weston
LIS, player of Stiles Stilinski

All three have modding experience and I'm wildly excited to delegate get them rolling on plotting and organization aspects that are going to benefit the game as a whole. In that vein, the new modteam has had our first discussion regarding the state of the game and we're ready to put forward some updates that we'll be making.

1. APPLICATIONS
Effective immediately, we have some app related changes to announce that have already been updated to the Apps page itself.

Original characters can now be applied for by anyone, including as a first character, without the requirement of having a canon character in game and passing an AC beforehand.
• We are now accepting linked third person/prose samples for the application, provided it meets a couple of stipulations that are outlined in the app guidelines.
• We are significantly scaling back the scope necessary for the Setting section of the application, which should hopefully streamline the overall process quite a bit.

2. EVENTS & CALENDAR
First of all, I've updated the Event Calendar with the month of June and rearranged some things. It is our goal to have two events a month: one "big" event which lasts approximately 7-10 days and one "small" event which lasts approximately 2-3 days, where one of these each month will be a "light" event and one will be a "serious" event. It's our hope that this will bring back a balance to the game's tone that doesn't run counter to the metaplot re: Malicant, but does give some temperance to it.

Player plots will of course be added into that mix with whatever dates works best for those coordinating it, save where it drastically clashes with any current event (like throwing a wedding in the middle of battle, etc) but we'll always try to work with any suggestions for timing. Additionally, we will be having a LANDFALL IN JULY, so that's something to look forward to. It's our intent to have this be closer to landfalls like Sinbrilee or Atam, wherein characters can disembark Asti and retrieve item requests.

3. MISSIONS
With a full compliment modteam and based on input from players, we are looking to give the missions an overhaul. The things we will be focusing on most are: increased mod guidance, more open-ended scenarios, greater player control over necessary NPCs, and more options for teams to ICly sign up as opposed to strictly RNG'd placements. It may take us a month or two to get traction on this (since we're almost at June already) but you can help us fine tune the adjustments by providing as much feedback as you can regarding what you did and didn't like about missions.

So these are the initial changes we're making that are going live immediately. We will always keep you guys updating when we change, revise and introduce something new so that you can get the most of your plotting!
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[personal profile] ironwood
Greetings, Chelonauts! May has arrived and with it come the winds of change. Some of those changes have already occurred, as with Malicant's occupation of the palace and some are yet to come. This post will hopefully address any questions that have come up regarding gameplay but if there are other things you would like to see clarified as to the new state of things, there's a comment header below for such.

Mod Changes )

Game Updates & Changes )

Process Changes )
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[personal profile] ironwood
'Lo, Chelonauts!

Tu Shanshu has officially hit its year-and-a-half marker! For those of you just joining us, when we hit certain milestones we put up posts of this nature to announce changes to the game and invite feedback from our members.

Our biggest changes rolling in this time around are to our Activity Check and our App Format, as well as to the overall tone and pace of the game. We're also delighted to announce the incorporation of a new gameplay element, Missions, which will greatly expand players' ability to interact with many worldbuilding elements of the game. Finally, we are also pleased to introduce our newest members of the app team!

App Mods & App Changes )

Activity Check Changes )

Gameplay Update )

New Feature - Missions )

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As always, we value your thoughts and feedback and are here to answer any questions you might have!
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[personal profile] ironwood
So, Eshai is dead and the Alderwood Emperor has assumed command of Keeliai. What does that mean for the turtle, you ask?

Well, first of all: Asti. There is going to be a massive surge of emotion all across the turtle. It'll be a little too complicated for most people to comprehend but there will be feelings of despair and sadness, but it'll be followed by a sense of protection and safety/security as Asti tries to apologize for letting his emotions run away with him. This feeling will happen around six AM, so anyone who's sleeping will probably be jolted awake at this time.

Second of all: Investigations. As Foreigners are largely considered to be incapable of sneaking into the palace after the efforts of ASS, as heightened security measures were put into place at that time, Evandau is going to suspect it was an inside job, possibly a kedan possessed by Malicant. So while security will be a little heightened, most of it won't reflect on the Foreigner population.

Thirdly: The Barrier. Eshai put failsafes into effect that would preserve the barrier in the event of her accidental or untimely demise, so it will remain as it is at present.

Fourth: The Palace. At the time of Eshai's death, the walls of the white palace will have turned jet black, and they will be cracked and crumbled in places. It should be assumed that the name 'Malicant' will no longer be safe to say there, and so cannot be discussed anywhere on Tu Vishan.

Fifth: Arrival of the Newbies. As with the barrier, the newbies will arrive on schedule. This is not a permanent system, and will eventually degrade to the point of non-functionality, at which time other ways to pull people into Keeliai will have to be found. If your character would have suggestions or be willing to help try and maintain the process, have them contact the Alderwood Emperor, who has set up an IC Inbox for ease of communication in this time of dire need.

Sixth: General Atmosphere. The general atmosphere of the game – towards the Foreigners – will not change, but the kedan will be in a state of mourning. There will be small celebrations held in Eshai's name, and there will be Lanterns released into the air in her honour. There will be no centralized celebration, and while the kedan will seem a little sadder than usual, they won't likely discuss it with the Foreigners.

Seven: Malicant. Is cackling gleefully somewhere. Stay tuned for now!



Questions, concerns, comments? Let us know below!