cherrywood: (07. THINKING)
ᴄʜᴇʀʀʏᴡᴏᴏᴅ ʜᴇᴀʟᴇʀ ᴍɪʟʏɴ ([personal profile] cherrywood) wrote in [community profile] tushanshu_ooc2014-05-04 04:56 pm
Entry tags:

A Suite Proposal

see what I did there with the pun

Hello Chelonauts! As part of our game changes, one thing that I'm looking at is a suite realignment: that is, condensing the Foreigners who are spread out across the housing blocks into smaller groupings to help encourage new CR to be built.

There's a couple of options that I'm testing the waters with and they are: keeping everyone in separate suites but filling the housing blocks (so basically the same setup as now, just with more neighbours) or condensing everyone into roommate/flatmate housing, and with OOC versus IC logistics for both options. Either way there will be IC justification (Evandau orders them, etc) for the change, so this post is for discussion and ideas of what players would like to see.

The primary goal for this change up is to open new CR for characters (which translates to more plotting, more character development, and easier ways to make AC!) so while you're welcome to use your characters as examples for or against various options, this is mostly focused on what you as players feel would benefit you the most.

Based on the outcomes of this discussion, there will be a poll put up later for people to actually make their votes on the matter. This is just for people toss out their ideas and the poll choices will be built from these.
khajidont: (Default)

[personal profile] khajidont 2014-05-05 05:20 am (UTC)(link)
I've been in two games now in which rooming situations were (opt-in) randomly generated, and I have to say that it actually worked out great for building CR! I actually got some of my favourite, close CR that way (and have an entire roomie mingling post in my other game!)

If you're the type to just want to handwave those interactions, you can go ahead and opt-out, but if you're looking to toss a couple characters together, it's a great way of making some new CR. Option #3 that Tess' player put forward seems like it would work out just fine. One suggestion - which may or may not be doable, as I understand it! - is just to have some of the housing damaged by some attack or another, so that willing (or perhaps unwilling) characters end up rooming together until new lodgings can be arranged for them, and for others.

/Saint Walker-mun
denyamenti: (Default)

[personal profile] denyamenti 2014-05-06 12:47 am (UTC)(link)
ICly I'll end up having a reason to prompt it anyway, but I can't work on that until I know what/if the shared suites idea is even gonna fly.