ɪʀᴏɴᴡᴏᴏᴅ ᴇᴍᴘᴇʀᴏʀ ᴇsʜᴀɪ (
ironwood) wrote in
tushanshu_ooc2013-07-02 09:05 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
How's My Driving | July 2013
Three months have already passed since the last HMD? You betcha! This means that it's time to kick off the fourth quarterly gamewide HMD here in Tu Shanshu! Things are getting structured a little differently this time, so read on for details.
How's My Driving?
While each and every character must have an HMD page available, we offer a gamewide HMD once every calendar quarter. This is an opportunity to get together and discuss IC interpretations and portrayals in a respectful, beneficial fashion. In a nutshell, it's a chance to see how we're doing in the grand scheme of things.
There are a few ground rules to cover off before we can start:
That's it, that's all!
And, to make things easier, here's a handy-dandy codeset:
How's My Driving?
While each and every character must have an HMD page available, we offer a gamewide HMD once every calendar quarter. This is an opportunity to get together and discuss IC interpretations and portrayals in a respectful, beneficial fashion. In a nutshell, it's a chance to see how we're doing in the grand scheme of things.
There are a few ground rules to cover off before we can start:
- Participation in the quarterly HMD is 100% optional.
- Be respectful, anon or not. It's a lot easier to give and receive crit if all parties are making it a discussion of it rather than an argument.
- IP logging is off and anonymous commenting is on. You can offer crit signed-in if you like, but the option's there.
- New! We ask that each concrit provided consist of one positive and one constructive bit of feedback. Bring up something that you like about that player, and in the same comment provide something that you feel they could work on. This is to help round out the feedback and provide a better experience all around.
That's it, that's all!
And, to make things easier, here's a handy-dandy codeset:
no subject
As for the dynamic-ness, I'll try to work on it. It's probably just something simple on my end (e.g., thinking an action can be assumed when it shouldn't be), but I'll see what I can do. I don't know if I'll make any progress with body language things though, considering how poor I am at reading it myself, I'm not sure if I'd be able to really write it in any useful fashion.
Also that's because Livewire's a lying manipulative little radio troll << ... she's the one I need to figure out body language for the most though, considering she's incredibly flirtatious at the best of times, and I haven't got a freaking clue how I'm doing in that regard, but it's definitely going to come up when she meets anyone in person.