ironwood: (Default)
ɪʀᴏɴᴡᴏᴏᴅ ᴇᴍᴘᴇʀᴏʀ ᴇsʜᴀɪ ([personal profile] ironwood) wrote in [community profile] tushanshu_ooc2013-07-02 09:05 pm
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How's My Driving | July 2013

Three months have already passed since the last HMD? You betcha! This means that it's time to kick off the fourth quarterly gamewide HMD here in Tu Shanshu! Things are getting structured a little differently this time, so read on for details.

How's My Driving?
While each and every character must have an HMD page available, we offer a gamewide HMD once every calendar quarter. This is an opportunity to get together and discuss IC interpretations and portrayals in a respectful, beneficial fashion. In a nutshell, it's a chance to see how we're doing in the grand scheme of things.

There are a few ground rules to cover off before we can start:

  • Participation in the quarterly HMD is 100% optional.
  • Be respectful, anon or not. It's a lot easier to give and receive crit if all parties are making it a discussion of it rather than an argument.
  • IP logging is off and anonymous commenting is on. You can offer crit signed-in if you like, but the option's there.
  • New! We ask that each concrit provided consist of one positive and one constructive bit of feedback. Bring up something that you like about that player, and in the same comment provide something that you feel they could work on. This is to help round out the feedback and provide a better experience all around.


That's it, that's all!

And, to make things easier, here's a handy-dandy codeset:

angermanaging: (γ don't wanna hide the truth)

[personal profile] angermanaging 2013-07-03 11:53 am (UTC)(link)
I know when I played Brian, I didn't mention it ordinarily at all, but I would slide it into his narrative smoothly when I did. He's kind of a blase` character when it comes to his murderous tendencies, though, so idk how that'd work for Hayley? But I found it pretty effective to wait for a more pivotal moment and then just toss it in there cavalierly like it was nothing out of the ordinary. They're both supposed to be "human" monsters and I find that creates the effect much better than trying to create a dramatic reveal about it. And I did find that other players loved getting these hints of creepiness.

People tend to like creeps in fiction, so I wouldn't be concerned about reducing the quality of IC interaction, though I appreciate where you're coming from with that because it is slightly nerve-wracking.

Just my two cents, though. And idk how constructive that really is, given how vague I termed it. lol
lostundercover: (ooc; i heart you)

[personal profile] lostundercover 2013-07-03 03:14 pm (UTC)(link)
THANK YOU FOR THE CRIT.

I'm actually going to PP you about this, because I'd appreciate discussing it more.