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tushanshu_ooc2013-05-15 05:18 pm
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Entry tags:
Event | Satellite Crash Landing | May 21 - 26, 2013
Greetings, chelonauts, and welcome to the planning annoucement for the upcoming Satellite Crash Landing event! Read on for details, then have at thee for plotting and any questions you may have.
Details below the cut,
Satellite Crash Landing
May 21 | Keeliai, Tu Vishan shellside
The early morning hours of May 21st are broken by the sound of a low lying explosion and a veritable rain of fiery bits and bobs such as molten hot metal, space debris and a side-order of plot! For those who are out and about in the early morning (the very early morning) they'll see something roughly meteoric streaking overhead, leaving a debris trail anyone could follow. Several houses are going to be damaged or destroyed outright, others will catch fire and burn. If you'd like your character's residence trashed, let us know and we'll work it out!
Tu Vishan is going to grind to a halt at this sudden commotion. His increased awareness of the population on his back has him a little concerned for their safety.
The object in question is roughly a three hundred tonne satellite cluster, and when it crashes it'll do so with a sonic boom and the rough equivalency of a 6.0 Earthquake. (Anyone living in a Wayne Enterprises building, ie: kedan orphans, will survive intact. He builds those things to last!) It's actually an ARSHEPHELIOS orbital defense platform, which was mentioned briefly here.
Satellite Salvage Forays
May 22 - 26 | Tu Vishan shellside, open sea
Hopefully at this point, the fires are under control and the damage control has begun. And you know what that means, don’t you? Time to haul in salvage! Some of our Atlantean heavy hitters might be interested in dragging pieces of the platform shell-side, while others will be able to find pieces littered throughout the turtle. There will also be kedan salvage expeditions out into the ocean, in case anyone cares to hitch a ride with them if those mean Atlanteans aren't sharing the action.
There is considerable salvage to be gleaned from this, and the technology is on par with a roughly Star Trekian setting. There's enough there to repair any damaged equipment your character might own, or start a make-work project.
While there's definitely a lot of debris, most of the satellite pods themselves are still intact. Which leads us to...
Spectral Enemies
May 23 - 26 | Keeliai, Tu Vishan shellside, open sea
But not all is well on board these satellites. The first time someone cracks open one of the pods, they'll be flooded with energy-based apparitions hellbent on, well, world domination. These nasties are protecting the technology aboard the satellites and will stop at nothing to do so. They are immune to physical attacks, but seem to be injured or dissipated entirely by things like electrical shock or other energy-based projections. If people touch them, it also makes them briefly vulnerable to more... conventional methods, but physical contact has one dangerous side-effect.
Possession.
These creatures can invade someone's psyche, take over their body and cause them to attack friend or foe alike! If the person's body is subjected to sufficient electrical shock, the possession should fade... but are you sure you want to take that chance? Also, characters who are in possession (mind the pun) of a very strong natural will can theoretically oust the spectre all on their own.
And, despite the fact that the spectres are vulnerable to electricity, it also happens to be their main offensive weapon. They'll leave deep-tissue burns on anyone they fight, and you might want to read up on the symptoms of said injuries, just in case.
There will be approximately ten thousand of these creatures released in a veritable flood into Keeliai. It's kill or be killed, cowboys!
And for those who would rather stay indoors (and rightly so!) during this event, some of these spectres have gotten into the biomechanical functions of Keeliai. Consoles will be malfunctioning during this time, with lines of mysterious code and strange, ghostly images. One might hear people screaming for help or hours of patchy radio static.
Tech Impact
Also: the consoles are now eligible for upgrades from the technology that fell out of the sky. We aren't going to limit it to what our imaginations can come up with, so feel free to suggest whatever your character might try and we'll let you know if it would be successful or not for a wide-spread implementation!
As always, feel free to ask questions, come up with your own character plots and generally have a ball. Peace out, intrepid chelonauts!
Details below the cut,
Satellite Crash Landing
May 21 | Keeliai, Tu Vishan shellside
The early morning hours of May 21st are broken by the sound of a low lying explosion and a veritable rain of fiery bits and bobs such as molten hot metal, space debris and a side-order of plot! For those who are out and about in the early morning (the very early morning) they'll see something roughly meteoric streaking overhead, leaving a debris trail anyone could follow. Several houses are going to be damaged or destroyed outright, others will catch fire and burn. If you'd like your character's residence trashed, let us know and we'll work it out!
Tu Vishan is going to grind to a halt at this sudden commotion. His increased awareness of the population on his back has him a little concerned for their safety.
The object in question is roughly a three hundred tonne satellite cluster, and when it crashes it'll do so with a sonic boom and the rough equivalency of a 6.0 Earthquake. (Anyone living in a Wayne Enterprises building, ie: kedan orphans, will survive intact. He builds those things to last!) It's actually an ARSHEPHELIOS orbital defense platform, which was mentioned briefly here.
Satellite Salvage Forays
May 22 - 26 | Tu Vishan shellside, open sea
Hopefully at this point, the fires are under control and the damage control has begun. And you know what that means, don’t you? Time to haul in salvage! Some of our Atlantean heavy hitters might be interested in dragging pieces of the platform shell-side, while others will be able to find pieces littered throughout the turtle. There will also be kedan salvage expeditions out into the ocean, in case anyone cares to hitch a ride with them if those mean Atlanteans aren't sharing the action.
There is considerable salvage to be gleaned from this, and the technology is on par with a roughly Star Trekian setting. There's enough there to repair any damaged equipment your character might own, or start a make-work project.
While there's definitely a lot of debris, most of the satellite pods themselves are still intact. Which leads us to...
Spectral Enemies
May 23 - 26 | Keeliai, Tu Vishan shellside, open sea
But not all is well on board these satellites. The first time someone cracks open one of the pods, they'll be flooded with energy-based apparitions hellbent on, well, world domination. These nasties are protecting the technology aboard the satellites and will stop at nothing to do so. They are immune to physical attacks, but seem to be injured or dissipated entirely by things like electrical shock or other energy-based projections. If people touch them, it also makes them briefly vulnerable to more... conventional methods, but physical contact has one dangerous side-effect.
Possession.
These creatures can invade someone's psyche, take over their body and cause them to attack friend or foe alike! If the person's body is subjected to sufficient electrical shock, the possession should fade... but are you sure you want to take that chance? Also, characters who are in possession (mind the pun) of a very strong natural will can theoretically oust the spectre all on their own.
And, despite the fact that the spectres are vulnerable to electricity, it also happens to be their main offensive weapon. They'll leave deep-tissue burns on anyone they fight, and you might want to read up on the symptoms of said injuries, just in case.
There will be approximately ten thousand of these creatures released in a veritable flood into Keeliai. It's kill or be killed, cowboys!
And for those who would rather stay indoors (and rightly so!) during this event, some of these spectres have gotten into the biomechanical functions of Keeliai. Consoles will be malfunctioning during this time, with lines of mysterious code and strange, ghostly images. One might hear people screaming for help or hours of patchy radio static.
Tech Impact
Also: the consoles are now eligible for upgrades from the technology that fell out of the sky. We aren't going to limit it to what our imaginations can come up with, so feel free to suggest whatever your character might try and we'll let you know if it would be successful or not for a wide-spread implementation!
As always, feel free to ask questions, come up with your own character plots and generally have a ball. Peace out, intrepid chelonauts!
QUESTIONS
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will this be a useful thing that should come up
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How would they act, exactly? Would the people possessed still like, exist in their mind somewhere, totally unable to gain control of their body again, or are they completely squashed out by the apparition inside of them?
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Also also also more questions I just thought of now:
Will Ammy be allowed to fix any damages to the city with Rejuvenation? And put out fires with Water Spout?
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1.) Spidey's going to be punching them, personal safety be damned. When you say more vulnerable to conventional attacks, does that mean that after contact they can be hit? How's that work, and how would they be taken out by such a method?
2.) Pete's probably got willpower enough to expel these things, but what happens after? Any lingering physical effects? would they be vulnerable to conventional attacks, like in the first scenario, after they've been expelled? How does the person who just spent a while as a timeshare feel after they've evicted their phantasmal tenant?
Because if he can be a complete idiot and just electrocute the bajeezus out of himself in the name of public safety, he's gonna do it. Lord knows
lightning buttSparkyElectro gave him enough practice.Re: QUESTIONS
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I'm totally fine with any of the above. Whatever way this goes there will probably be a Hulk out, though. So uh. I'll let you know on the mass property damage scale? haha
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Questions~
And would fire damage them? I don't know if it qualifies as energy.
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Question, question!
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Carol can absorb a million different kinds of energy and store it in her body. This includes electricity. What would happen if she touched one of the spectors?
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Because he is such an understated badass hold on trying to say that with a straight face.(no subject)
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Like, history, who built the satellite, who put them there/created them/etc., why the satellite crashed...
(Even if it's just glimpses/limited.)
I r curious.
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1. Based on what I've read above, I'm assuming attacks that specifically target spirits are not particularly effective and electricity is the name of the game?
2. Nova energy is ridiculously unexplained because this game is really vague its world building sometimes, but I'm pretty sure nova energy is hyper intense right-from-the-source-of-all-energy-on-the-planet energy, and nova damage attacks are even more intense energy!! from the same source to counter them. As I said, not much explaining is done in this game. Would you say nova energy would pack a hard enough punch to work like electricity?
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Question: Will Johnny's intense heat energy affect them or is it strictly electrical energy?
...or are they all gone because Kate is bad at reading dates?
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Also Re: the spectres. Would they be at all inclined to speak to anyone they fight while possessing a host, or even display any particular personalities or emotions of their own? Or are they for the most part impassive?
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