ironwood: (Default)
ɪʀᴏɴᴡᴏᴏᴅ ᴇᴍᴘᴇʀᴏʀ ᴇsʜᴀɪ ([personal profile] ironwood) wrote in [community profile] tushanshu_ooc2014-02-28 10:20 pm
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MISSIONS | March 2014

Greetings, Tushanites!

March 1st happens to mark a new phase of gameplay here in the wonderful world of turtles and we need you to make it work! Below, there are five missions. Please read them over carefully and then fill out the textarea form at the bottom. There is an element of randomization here but players can also submit missions for pre-formed groups of their own choosing! Part of expanding the known realm of Konryu, we've updated and expanded our Setting page to include 8 new continents which are going to be gradually opened for exploration and development, which you'll start to see coming in to play in the missions below.

As detailed in our State of the Shell: Missions section, each mission your character undergoes (threaded out with at least ten comments from your character) is worth a credit, and each handwaved mission is worth half a credit. Please note: only missions that you yourself come up with can be handwaved. The 'mod missions' are ones where participation is considered mandatory, as you are filling a limited slot. If we notice a trend amongst any one player of signing up for missions and leaving their mission-mates hanging, we will be speaking with them to determine a suitable outcome.

March is a bit different than what will follow, as this is a new concept and we're trying to put a system in place that works for everyone, so for this month we have five prefabricated missions, so that players can get some understanding of what can be done in the world. If you'll note we also have a comment header where you can suggest the sorts of missions you'd like to see in the months that follow! Feel free to be as succinct or not as you please, as we'll be basing next month's missions on this feedback.

We also have a comment header for questions. Please don't hesitate to for more information or clarifications... we're new to this too!

This month's planned missions are as follows:

SIAXHI (INVESTIGATION)
VIAN THAX (RESCUE)
TEYRAN (EXPLORATION)
GHA'NAL (QUEST)
DUST (UNDERCOVER)


Each month, a player can volunteer a character for up to three mod missions. Like other limited space elements in the game, we ask that each player only submit one character from their roster for the mod missions, though their other characters can be submitted for player missions, so long as it's one mission per character per month. To sign up, fill out the information below and choose your top three missions in order of preference. If there are more signups than available spaces for a mission, we will RNG characters into the slots. If your character isn't RNG'd into the first mission, they'll be added to the pool for the second mission, and so on for the third.

Mod missions will be tallied and their participants notified on the 5th of the month @ ~9:00PM EST. Unfortunately we cannot guarantee that everyone who signs up a character for a mission will be chosen for one of the mod missions, as it is based solely on the number of signups for each one. In the event that your character isn't chosen for any of your three choices, you can still sign them up for a player mission before 9:00PM PST on the 7th.

Player missions can involve either just your character or a pre-planned group, or even have open signup! Once your mission is approved by the mods, including any clarifications or extra information needed, you're set for playing it out. Remember that the mission can take place at any point throughout the month. For convenience purposes, we've also created the %missions tag in the log comm and we'd be very appreciative if it could be added to mission logs when they get posted.

Mod Mission SignupsPlayer Mission Signups
ixis: (Cloak)

VIAN THAX PLANNING/DISCUSSION

[personal profile] ixis 2014-03-06 07:57 am (UTC)(link)
Naugus has been tapped for this mission! LET US PLOT, FELLOW RESCUERS.

As we trickle in, shall we determine what methods our characters would propose or prefer in various legs of the journey, or what talents they could present?

Naugus would prefer to sneak into the city, proposing he use his shadowmelding to get in and maybe let in or sneak in the rest.

He also can make elemental illusions of people, shaping air, dust or fire into a reasonable facsimile of a person. They're not tangible, however, so the ruse would only buy so much time when it comes to extracting the targets from prison/the city. He also has to channel the facade to keep it up for any extended amount of time.

If things get hairy, he's very combat-ready with all manner of elemental magicks and brute force.

He's NOT a very good team player and might need someone to babysit him and make sure he doesn't go charging off and saving the day on his own, and royally screwing over everyone in the process. Himself included. Planning ahead of time is for CHUMPS, says he.
Edited 2014-03-06 07:59 (UTC)
spideyfanone: (Default)

Re: VIAN THAX PLANNING/DISCUSSION

[personal profile] spideyfanone 2014-03-06 04:29 pm (UTC)(link)
Kurt can help with the sneaking. He's a teleporter with shadow-camouflage, after all. And on that note, we have a teleporter for the extraction mission, so that's awesome. He can take a few passengers, so getting fellow rescuers moved around as well as jailbreaks are simplified a lot (though he has a puff of smoke and a sound effect, and he's not invisible, just hard to see, so this still calls for finesse).

One disadvantage is that if you see him properly he's kind of... memorable, so probably shouldn't go on any parts of the mission that depend on rolling charisma rather than a physical stat. And he's not a heavy-hitter should it come to combat, though he can be quite effective if there's room to port around and antagonize bad guys.
ixis: (Default)

Re: VIAN THAX PLANNING/DISCUSSION

[personal profile] ixis 2014-03-06 10:59 pm (UTC)(link)
Just thought of something else: Since this mission has the slate to span 4 days, they might need a temp place to squat down and make plans before going through with the rescue endeavor. Maybe Kurt could scout out a place that seems safe for them to do so? A derelict apartment or an oblivious elderly person's attic or an abandoned warehouse or something of that nature.
originalflameon: ([Jim] just a spark)

[personal profile] originalflameon 2014-03-06 09:17 pm (UTC)(link)
Jim is also all for sneaking, but sadly he doesn't have any kind of power that could help with that but once in the prison he could easy melt any chains, bars or anything that got in their way. He would also suggest having someone looking out in case guards come, and offer himself for the job since he can't really help much when it comes to subtlety, and having an illusionist and a teleporter on board it'd make sense for them to do the big sneaking job :|a

THAT SAID he will also probably offer himself as some sort of distraction, maybe using the cargo idea to get inside the city then use his flames to boil water, change the temperatures around and scare/distract everyone while others run inside the prison? On that vein I'd be all of Jim getting caught, too.
ixis: (Lick of Flame)

[personal profile] ixis 2014-03-06 09:55 pm (UTC)(link)
Naugus also has powers to cause panic and unease or generally escalate bad feelings either in an individual or a whole crowd, and he can just kind of keep that on like an aura, so there's more for causing distractions! Or riots.

He's got the same problem as Kurt, though, in that he's pretty distinct in his appearances and would be visible as an outsider or intruder easy-peasy. So maybe the more human-looking teammates will have to case things out first, ask questions, get ideas?
originalflameon: (Default)

[personal profile] originalflameon 2014-03-10 08:27 pm (UTC)(link)
I was sure I had replied to this sorry! But yes that sounds like the best course of action probably, humanoids looking around and gathering information first and then the ones with actually sneaking-abilities like magic and teleportation doing the sneaky job?

I guess it depends on what the humanoids would find though, meaning if the guards could be easily distracted, if it's better to divert the attention elsewhere, if powers are blocked in the prison like they are in the turtle, etc
ixis: (Flameburst)

[personal profile] ixis 2014-03-10 08:36 pm (UTC)(link)
And I guess that would be up to you guys, which I would be happy to leave to your threading or ideas while you RP out casin' and inquirin'. Like, the ones actually RPing out the info-gathering can be left to decide what would sound best or be best. Less cooks in the kitchen for the nitty-gritty, ya feel?
mythically: [ timepunching@lj ] (Default)

[personal profile] mythically 2014-03-06 10:37 pm (UTC)(link)
Diana is mostly in favor of more straight-forward methods, but could be persuaded to go the sneaky route. She has a typical host of superpowers--flight, strength, etc-- but can also force people to tell the truth, which may help in locating the rescuees.

She is very good at talking people around and making them work together; if they have a plan she'll try to make sure everyone follows it to the end.

She'll also be adamant about not leaving anyone behind.

If they need more human-looking people to do recon, she'd be a good fit for that-- then perhaps Kurt and Naugus could do the actual work of the rescuing.
ixis: (Shadows)

[personal profile] ixis 2014-03-06 10:56 pm (UTC)(link)
I like this idea! Also, good call on needing a ringleader. Might be up to Diana to ICly patch together the plan once everyone's put in their two cents, ideas and potential contributions.
mythically: [ timepunching@lj ] (Default)

[personal profile] mythically 2014-03-06 11:09 pm (UTC)(link)
i'm willing to have her boss people around icly, as long as everyone else is cool with it ;)

i believe our last two teammates are booker and nilin, who both are also human-ish. we could perhaps do one thread of jim, diana, and those two (depending on what they would prefer) gathering intel, and maybe a thread before that for all 6 to plan. then naugus and kurt could get them in, and we could go from there?
ixis: (Default)

[personal profile] ixis 2014-03-06 11:17 pm (UTC)(link)
I for one am totally cool with being IC bossed around and also scolded, because Naugus is kind of a headstrong dick who thinks he's the most powerful guy on the block. Gotta remind him to play nice with others. :B

And this sounds like a pretty good set-up! EDIT: I just came back to this and realized I repeated a lot of what you already said, haha, I'm an idiot. CLEARLY, ONE WAY OR ANOTHER, YOU HAVE A GOOD IDEA. And would the intel peeps want to split up into smaller groups/threads so threads can keep momentum?

Also, who wants to make the OP and set-up threads? I totally can, if no one else wants to or has ideas.
Edited 2014-03-11 03:42 (UTC)

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originalflameon: (Default)

[personal profile] originalflameon 2014-03-08 12:39 am (UTC)(link)
Oh man this sounds like a perfect setup, I'm all for it if everyone is!

Also seconding that I'm willing to have Jim be bossed around by Diana o7 he has no problem being on a team and following orders, he's been in a lot of them- he does do his own thing if he thinks his morals are compromised / he thinks the leader is stupid, but that ain't going to be a problem here I don't think (lbr he'll love a strong leader like Diana instantly)

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washitaway: (shooting shit)

[personal profile] washitaway 2014-03-06 11:14 pm (UTC)(link)
Booker will also be in favor of sneaking if possible - though he's maybe not the greatest at it, lol. And he's in a similar position about not being a very good team player on the whole. He's used to mostly working alone and just sort of coming up with plans on the fly.

THAT SAID, he's the guy you want on your side in a shootout, and he's got some powers like being able to set things on fire, being able to electrocute stuff, and being able to possess machines like mechanized turrets and things to fight for him instead of against him.

He's not at alllll afraid to get his hands dirty, and casualties won't bother him too much.
ixis: (Suprised Crystal)

[personal profile] ixis 2014-03-06 11:21 pm (UTC)(link)
Considering that this is a city that's noteworthy because it's heavy on tech (and also underwater, I guess, Welcome to Rapture), that right there could be a big Booker contribution. Scramblin' their weaponized responses or other electronics. (I've only played the first Bioshock several years ago; is hacking vending machines and locks or whatever else still a thing too?)

Hahaha, a team with TWO head-strong 'NO I CAN DO IT' types. Fab.
Edited 2014-03-06 23:22 (UTC)
washitaway: (Default)

[personal profile] washitaway 2014-03-06 11:29 pm (UTC)(link)
Nope, no hacking! It's 1912 so while there's some crazy gadgetry going on because steampunky alternate universe, it's not on the level of that. This is possession.

It's all mechanized-clockwork stuff in his world.

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alterer: (pic#7455978)

FOREVER LATE

[personal profile] alterer 2014-03-07 07:54 am (UTC)(link)
Nilin is all for sneaking, and she's pretty damn good at it to. That said, should a fight come up she's entirely up for fisticuffs and beating the snot out of things. Seriously she never goes through the front door, and rarely ever through a door at all. She's all about scaling buildings and busting in through a window or vent of whatever opening she can get to.

So basically SPIDERMAN WITHOUT THE SPIDER or the costume.

She's from 2084 and a complete tech wizard so should anything relevant to that come up, Nilin is our girl. Also, if we need anything blown up, she can help with that to. 83

Usually she works alone (in the field at least) but allies aren't something she'll object to. :|a
ixis: (Default)

Re: FOREVER LATE

[personal profile] ixis 2014-03-10 08:31 pm (UTC)(link)
Man, all these people who don't play well with others. SHOULD MAKE FOR INTERESTING TIMES.

She might fit in well with finding weak points for the magically-inclined sneakers to find their way in, as well as being a humanoid that won't raise alarms if she's out walking around, talking to people.

I THINK A PLAN IS COMING TOGETHER HERE.
alterer: (ready for action)

Re: FOREVER LATE

[personal profile] alterer 2014-03-11 03:25 am (UTC)(link)
ngl, I'm excited for this.

We're gonna have to get her a hood or something, just to hide the Sensen (floaty disc thing at the back of her head) but otherwise she should blend in just fine.
washitaway: (Default)

CHECK IN - OUTCOME

[personal profile] washitaway 2014-03-21 10:42 pm (UTC)(link)
HEY GUYS! With Diana sadly dropped, I think now would be a good time to try and get a general idea of what the final outcome of this mission will be - as well as the specific dates they are/were gone and any potential injuries or anything like that so that we know when our characters will be back and can potentially start thinking about the immediate fallout.

I know I, for one, need to know what Booker's status is going to be on his return so that I know how and whether to throw him into other things at the end of the month, here, so what say you? Has everyone checked in? Is there anything specifically we want to have happen? I'd like Booker to come away with some injuries, personally, though probably relatively minor ones (a sprain and/or a cracked rib maybe). Should we be shooting for rescuing both agents or do we want to have Usta die? Let's check in!
originalflameon: ([Jim] Tech-savvy)

[personal profile] originalflameon 2014-03-21 10:52 pm (UTC)(link)
I'm about to go to sleep but to keep this short: I'm all for Usta dying, I do like my dramatic endings buuut I am of course fine with saving them both. As for injuries that depends on the final plot we go for in my case, if it's simply sneaking inside the prison and getting them out it would make no sense for him to get injured but if we go with causing a distraction somewhere else like it had also been suggested he could get idk tramped by the multitude when he's found out?
washitaway: (cannot unsee!)

[personal profile] washitaway 2014-03-21 11:12 pm (UTC)(link)
I, too, am all in favor of Usta dying if we want to go that route (though getting both out would be fine too!). Booker will be in favor of a distraction, as well - being a baseline human I can easily have him injured in whatever scuffles may break out. He's used to it, hehe.
ixis: (Default)

[personal profile] ixis 2014-03-22 02:02 am (UTC)(link)
Sneaking in and still causing a ruckus is totally easily done with Naugus on the team, so I can easily enable some injuries for folks who wanna get a little roughed up. 8] Such as him sneaking in, leaving an illusion in the prisoner's place, but when it's discovered too soon, Naugus just unleashes his Bad Feels Aura and invokes a prison riot.

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alterer: (pic#7455994)

[personal profile] alterer 2014-03-22 03:14 am (UTC)(link)
I'm cool with Usta dying! But really I don't mind no matter how it goes. Perhaps we could get some form of information from her first (assuming there is some :|a) so that way if she dies we don't come back a quite so fail. XD

Nilin is all for stealth but if it comes to the crunch, and in her experience it generally does, she's more than happy to beat up some baddies to get what she needs so a scuffle could totally happen and Booker could get his injuries there.

As for dates, perhaps we run with the date that the log post went up? Just a suggestion. I'm cool with whatever!
washitaway: (dat shoulder holster)

[personal profile] washitaway 2014-03-22 03:18 am (UTC)(link)
I'm okay with any dates - if we go by when the log was posted, that would be March 10-13 if that's okay with everyone?

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