Start with a sort of mingle log to get the attention of those who want in, in which IC character discussions of what each individual player has been working on--although Mike's mun will have to handwave, as I believe they're going to be on hiatus for most of the month but wanted Mike to get in on this--and basically establish contacts.
Once that has a chance to take off and we have a good idea of numbers, player missions can expand from there. Though I think that might be more on the Stratagists end than the Techies end, since the Stragists would be the more front-and-center offensive group.
(Though, if the numbers pan out, it might be interesting to assign a Strategist to a Technie for on-field communications, maybe?)
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Start with a sort of mingle log to get the attention of those who want in, in which IC character discussions of what each individual player has been working on--although Mike's mun will have to handwave, as I believe they're going to be on hiatus for most of the month but wanted Mike to get in on this--and basically establish contacts.
Once that has a chance to take off and we have a good idea of numbers, player missions can expand from there. Though I think that might be more on the Stratagists end than the Techies end, since the Stragists would be the more front-and-center offensive group.
(Though, if the numbers pan out, it might be interesting to assign a Strategist to a Technie for on-field communications, maybe?)