Characters: 3-4 needed. Mission Duration: 2-3 days. Mission Difficulty: ★★☆☆☆ Mission Type: Gathering the ability to detect corruption, and information on the imprisoned souls. Projected Plot Impact: Some characters will get the ability to detect corruption from the death realm and Malicant in others. Proposed Worldbuilding Changes: The characters chosen by the monks will have gained the ability to detect corruption- to an extent! As such, it’ll be easier to tell if someone who’s being manipulated by Malicant is near them.
DOSSIER
After a day or two of staying in the city, some of the monks will actually reach to the foreigners and offer them to take part of a learning ritual. There doesn’t seem to be any kind of rules in the way the monks approach certain people, and those they approach might not even have anything in common. They don’t have to have any kind of power whatsoever, or any connection to the dreaming realm itself- it’s an alignment of the spirits, they will say. Training your body to react to certain spiritual influences in a way that they can recognize. The energy the monks are talking about seems to be really similar to the one Evandau mentioned was trapped in the lamps… and if the characters ask, the monks will explain they have no problem accessing it from the dreaming realm even through a distance.
If the characters insist, the monks will even be willing to teach them the spells and such required to free the souls but as much as they try it’s a level of magic far too complicated for someone who isn’t a powerful sorcerer. They will also warn them that freeing them in the turtle would be really, really dangerous as there’s dangers looming all around it. They will look very uncomfortable, and they will try to change the subject once they have warned the character because it’s dangerous to get the energy’s attention and knowing more could get them in danger.
The ritual (actually more like classes, really) will not take more than two or three days, depending on the natural ability the characters have and their willingness to learn. A big part of the training will be spent traveling between the two worlds, as the monks say it’s a way to notice the differences in the way the corruption spreads through the realms. In both life and death, pure energy beings like Malicant stand out and people can be trained to detect the kinds of energy that does not “belong”.
OUTCOME:
The players will be free to decide to what level, if any, the character will develop. They will keep the ability, but the monks will suggest they keep on training once they get back to the turtle. If the characters try this ability once they are back in the turtle they should contact Al to know what they will find.
DREAMSCAPE (INFORMATION)
Mission Duration: 2-3 days.
Mission Difficulty: ★★☆☆☆
Mission Type: Gathering the ability to detect corruption, and information on the imprisoned souls.
Projected Plot Impact: Some characters will get the ability to detect corruption from the death realm and Malicant in others.
Proposed Worldbuilding Changes: The characters chosen by the monks will have gained the ability to detect corruption- to an extent! As such, it’ll be easier to tell if someone who’s being manipulated by Malicant is near them.
DOSSIER
After a day or two of staying in the city, some of the monks will actually reach to the foreigners and offer them to take part of a learning ritual. There doesn’t seem to be any kind of rules in the way the monks approach certain people, and those they approach might not even have anything in common. They don’t have to have any kind of power whatsoever, or any connection to the dreaming realm itself- it’s an alignment of the spirits, they will say. Training your body to react to certain spiritual influences in a way that they can recognize. The energy the monks are talking about seems to be really similar to the one Evandau mentioned was trapped in the lamps… and if the characters ask, the monks will explain they have no problem accessing it from the dreaming realm even through a distance.
If the characters insist, the monks will even be willing to teach them the spells and such required to free the souls but as much as they try it’s a level of magic far too complicated for someone who isn’t a powerful sorcerer. They will also warn them that freeing them in the turtle would be really, really dangerous as there’s dangers looming all around it. They will look very uncomfortable, and they will try to change the subject once they have warned the character because it’s dangerous to get the energy’s attention and knowing more could get them in danger.
The ritual (actually more like classes, really) will not take more than two or three days, depending on the natural ability the characters have and their willingness to learn. A big part of the training will be spent traveling between the two worlds, as the monks say it’s a way to notice the differences in the way the corruption spreads through the realms. In both life and death, pure energy beings like Malicant stand out and people can be trained to detect the kinds of energy that does not “belong”.
OUTCOME:
The players will be free to decide to what level, if any, the character will develop. They will keep the ability, but the monks will suggest they keep on training once they get back to the turtle. If the characters try this ability once they are back in the turtle they should contact Al to know what they will find.