nowthatsfunny: (Default)
Tess ([personal profile] nowthatsfunny) wrote in [community profile] tushanshu_ooc 2014-05-04 09:27 pm (UTC)

First of all, apologies in advance for my teal deer! I'm trying to clarify this in my own mind so laying it out here I think will help, but it might get long. *g*

The way I see it, we have four basic options:

1) We keep the mechanics the same (one character assigned per suite, four suites per building) and just consolidate so more buildings are full. I think this would be the easiest way to go and I don't have any objections to it, but I also don't think it would really do much to further CR between characters - I know I, personally, have never had much CR with other characters in my characters' buildings just because they happened to be neighbors, so I don't see how consolidating this way would change that without additional incentives - and what those would be, I have no idea!

2) Some kind of roommate/pairing system is set up, with an IC sign-up for characters who would ICly be interested in having a roomie. I think this would probably be the easiest of the three "roommate" options to justify from an IC perspective, but would also be the least beneficial in terms of generating new CR for people who might be having trouble - since it would automatically favor characters who already have lots of CR/are very social, etc.

3) A roommate/pairing system where we can OOCly sign up individual characters, regardless of whether those characters would ICly choose to do it themselves. I think I like this option the best because it offers us OOC flexibility (so me and Shea could sign up Booker and Liz and they could get a third person to live with them, but I wouldn't have to sign up Tess because she would have serious Issues with sharing a suite with a stranger). But it might be the toughest to justify ICly, I don't know how you'd work that out (maybe ICly it's randomized who gets paired up and who gets left alone).

4) A roommate/pairing system where every character gets paired up randomly, full stop. This I can see causing the most potential problems for certain kinds of characters (really secretive types, characters with PTSD or serious trust issues, codependence, etc.) but it could work as long as there was still a way for characters to ICly shuffle around if they needed to.

I think as long as it's possible for characters to ICly shuffle themselves around, a roommate system of some kind could work, though it might defeat the purpose if too many characters are shuffling around. But ultimately I think I like that third option the best, it seems like it'd be the most flexible.

Anyway, that's my two cents!

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