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ironwood) wrote in
tushanshu_ooc2013-07-13 01:29 pm
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ONE YEAR DISCUSSION PRE-GAME EDITION
Hello to one and sundry! For those of you just joining us, or even those that have been here for a while, Tu Shanshu's one year anniversary is about to roll around in approximately two weeks! We had a discussion at six months, but this one is structured a bit differently, rather than us suggesting topics to be discussed, we're putting the nomination of those topics to our playerbase! Alex and I can't think of everything, and a lot of you guys have put forth excellent suggestions in the past, so we're dropping this post here for your consideration.
What consideration, you ask? Well.
This is a call for suggested topics to be brought up and discussed at some point in early August with as much player input as possible. This lays the potential groundwork for some changes to be made to the game both ICly and OOCly, with the caveat that mods still have the final say on what will or will not be implemented.
Feel free to suggest topics for OOC mechanics, IC plots, the setting at large, or anything you can think of that might benefit the future direction of the game! This is meant to be as inclusive as possible, so please don't be shy. Please keep the actual 'discussion' down to a minimum, so that the topics are easily navigable for compilation and review.
There will be a few sub-headers posted, so please wait for those to go up, but everything else is free game!
Thank you, guys, for making this an excellent almost-year of gameplay, and many happy returns!
edited to add: anonymous commentary is on and welcome, feel free to utilize it if you'd like.
What consideration, you ask? Well.
This is a call for suggested topics to be brought up and discussed at some point in early August with as much player input as possible. This lays the potential groundwork for some changes to be made to the game both ICly and OOCly, with the caveat that mods still have the final say on what will or will not be implemented.
Feel free to suggest topics for OOC mechanics, IC plots, the setting at large, or anything you can think of that might benefit the future direction of the game! This is meant to be as inclusive as possible, so please don't be shy. Please keep the actual 'discussion' down to a minimum, so that the topics are easily navigable for compilation and review.
There will be a few sub-headers posted, so please wait for those to go up, but everything else is free game!
Thank you, guys, for making this an excellent almost-year of gameplay, and many happy returns!
edited to add: anonymous commentary is on and welcome, feel free to utilize it if you'd like.
SUGGESTIONS FOR IC CHANGES:
SUGGESTIONS FOR OOC CHANGES:
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There are some pairings that would be such a stretch to see conversing that it wouldn't be leaving out something that should obviously happen (IE, Moon Knight is not about to befriend Molly Hayes).
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In fact, I find it far LESS useful when the setting is over-long because key information is spread out. While I don't mind writing thorough settings for my own apps, I don't personally feel like the stringent standards do any good to other players.
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As noted, we will be considering this as an option. <3
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DOCUMENTATION
For the latter, with so much game and event information that people need to know because it may affect their character, more tl;dr summaries of key knowledge would undoubtedly be welcomed!
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If that's not what you're looking for, let me know!
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Just something I thought should be on the table for input from other players, just in case this is a widespread sentiment!
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The game is not only growing huge, but seems to be growing faster and faster. If there's a hard cap on characters, what happens when that is reached? Will existing players be afraid of dropping for fear of losing character slots? Will existing players all be allowed 3 characters, but the number of players will be capped? Will there be a cap of only X apps per cycle? Etc etc.
And while I, personally, would really like a hard cap (though not sure about the best way to go about it), I've heard others mention not being as big of fans as I am.
So, yeah, would love to discuss.
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That said! We will consider adding how best to address approaching that cap as a part of the discussions.
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Perhaps we could review the policy to require a player to pass an AC with a fandom character before allowing them to apply for OCs?
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We do want to clarify, however, that this probably won't come to the table for discussion. We understand that some members may desire changes to this policy, but on the backend of things, it has functioned as intended and we are not looking to change it.
To elaborate, at least from my (Alex) angle, this policy increases our objectivity when it comes to OC applications as we've had the opportunity to read at least one other application from the player. This assists us with identifying strengths and weaknesses in an OC application by knowing the style of the player's app writing. It also allows us to see their relative activity and consistency of play with the fandom character(s) that they play, so that we can more easily see how they might handle their OC in-game.
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So... yes, I see what you mean. Just thought I'd bring it up. o/
GENERAL SUGGESTIONS:
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Hi I love you? :D
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Re: GENERAL SUGGESTIONS: